Yukino Chaos Building effects mod

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Author: ωうさぎωニャω

Last revision: 1 Mar, 2023 at 12:57 UTC

File size: 756.74 KB

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Description:
hello, everyone! I’m Yukino;
This time, we have added some content to the camp of Chaos Warriors. Please enter the game in detail.

In order for you to understand part of the content, I show you here!

> Camping sequence <Lv5:
Maintenance fee: -50%
Fiscal revenue: 1000

Army Armor: +50
Strategic map movement: +20%
Passive skill: "Rage"
(Our troops in the area)

Health: +15%
(all our people in the faction)

Movement speed: +10% for all troops
(all our troops within the faction)

> Marauding tribe sequence <Lv3:
Revenue: 400
Damage through armor: +8
Leadership: Ravager Forces +20
New Troop level: Marauder +2
Unlock property: Stealth
(Our troops in the area)

> Religious sequence <Lv3:
Revenue: 600
Damage through armor: +12
Leadership: Chaos Warriors and Ambitious Champion Warriors +20
New Troop level: Chaos Warriors and Ambition Champion Warriors +2
Unlock properties: Stealth Master
(Our troops in the area)

> Chaos Troll sequence
Revenue: -100
Enemy force leadership: -12
(Enemy forces in your area)

New Troop level: Troll Troop +1
Passive skill: "Rebirth"
(Our troops in the area)

> Magic sequence <Lv2:
Revenue: -200
Magic item drop probability: +20%
Spell error probability: -30%
Allowed: Magic attack
(Our troops in the area)

> Loot sequence <Lv2:
Revenue: 300(changed to)1000
Leadership: Chaos Knights and the Selectors +10
Charge bonus: +20
New Army Level: Chaos Knights and the Selectors +2
Unlock properties: Energetic
(Our troops in the area)

> Weapon sequence <Lv2:
Revenue: -200
Against Infantry bonus: +8
Against large troops bonus: +16
Health: +10%
Maintenance fee: -30%
Unlock properties: Pioneer Deployment
(Our troops in the area)

> Giant sequence
Revenue: -100
Recruitment cost: -30%
Probability of capturing magic items after war: +20%
Skill: "Sword of Torture"
(Our troops in the area)

> furnace sequence
Revenue: -200
Leadership: Chaos Forces +20
Ambush detection probability: +30%
Unlock attribute: Terrain fitness
(Our troops in the area)

> Dragon demon sequence
Revenue: -200
Melee Attack: +10 on Dragon Troop
Melee Attack: Regular Dragon Forces +20
Probability of capturing enemy forces through tunnels, paths, or world roots: +30%
Unlock properties: Unbreakable
(Our troops in the area)