Yukino Chaos Building effects mod
This time, we have added some content to the camp of Chaos Warriors. Please enter the game in detail.
In order for you to understand part of the content, I show you here!
> Camping sequence <Lv5:
Maintenance fee: -50%
Fiscal revenue: 1000
Army Armor: +50
Strategic map movement: +20%
Passive skill: "Rage"
(Our troops in the area)
Health: +15%
(all our people in the faction)
Movement speed: +10% for all troops
(all our troops within the faction)
> Marauding tribe sequence <Lv3:
Revenue: 400
Damage through armor: +8
Leadership: Ravager Forces +20
New Troop level: Marauder +2
Unlock property: Stealth
(Our troops in the area)
> Religious sequence <Lv3:
Revenue: 600
Damage through armor: +12
Leadership: Chaos Warriors and Ambitious Champion Warriors +20
New Troop level: Chaos Warriors and Ambition Champion Warriors +2
Unlock properties: Stealth Master
(Our troops in the area)
> Chaos Troll sequence
Revenue: -100
Enemy force leadership: -12
(Enemy forces in your area)
New Troop level: Troll Troop +1
Passive skill: "Rebirth"
(Our troops in the area)
> Magic sequence <Lv2:
Revenue: -200
Magic item drop probability: +20%
Spell error probability: -30%
Allowed: Magic attack
(Our troops in the area)
> Loot sequence <Lv2:
Revenue: 300(changed to)1000
Leadership: Chaos Knights and the Selectors +10
Charge bonus: +20
New Army Level: Chaos Knights and the Selectors +2
Unlock properties: Energetic
(Our troops in the area)
> Weapon sequence <Lv2:
Revenue: -200
Against Infantry bonus: +8
Against large troops bonus: +16
Health: +10%
Maintenance fee: -30%
Unlock properties: Pioneer Deployment
(Our troops in the area)
> Giant sequence
Revenue: -100
Recruitment cost: -30%
Probability of capturing magic items after war: +20%
Skill: "Sword of Torture"
(Our troops in the area)
> furnace sequence
Revenue: -200
Leadership: Chaos Forces +20
Ambush detection probability: +30%
Unlock attribute: Terrain fitness
(Our troops in the area)
> Dragon demon sequence
Revenue: -200
Melee Attack: +10 on Dragon Troop
Melee Attack: Regular Dragon Forces +20
Probability of capturing enemy forces through tunnels, paths, or world roots: +30%
Unlock properties: Unbreakable
(Our troops in the area)