Anbennar-Submod: Blademarches Expanded
—————-
There will be bugs, wrong localisations etc. Open to balancing suggestions. Might bug out without all DLC installed. (Domination is required for some features, though there should be fallbacks if you do not own it)
I generally suggest staying somewhere within the RP-like scope of the mod – meaning no crazy tag switching, culture switching. This might break stuff.
– Start as Stalwart Band to receive an event after a few days enabling you to become either Moon Elf or Half-Orc or stay Human.
– Proceed to form Blademarches as you normally would.
– After finishing the first half of the tree, you will receive an event where you decide between two paths – Imperial is the old vanilla path, Royal is the new modded tree.
– Two mutually exclusive paths for Blademarches:
- Imperial Blademarches: The old Vanilla path. Conquer all of Escann. Form the Empire of the Blade.
- Royal Blademarches: A new path meant for tall play. Build your economy. Reform the Army. Send your soldiers to fight in foreign wars. This is where you will find the majority of new content.
– Two shared trees, one about Blademarches becoming a leading Corinite nation (and an alternate 1 mission Ravelian tree), another two-mission-short dynamic tree for each supported racial path.
– Form Blademarches as Moon Elves or Half-Orcs for bonus content.
– 17 new government reforms One at almost every tier. Some are restricted to certain paths, certain races or mutually exclusive. Includes two special army reforms featuring power bars and buttons to press.
– Like 50+ new events! (stopped counting)
– A new Estate – the Order of Blade Stewards.
– One (1) new monument.
– Two disasters – one for the new estate taking over, one for the bitter consequences of going against them.
– A grand narrative about tending to the kingdom: Reform the army, in its own, uniquely Blademarcher way. Rebuild and industrialize. Deal with other races. Handle the conflict between the old and the new. Re-interpret Corinite doctrine.
– Additional content: A decision for the owner of Castonath to subjugate Blademarches and Marrhold (AI will never accept, you get a CB). Special events for a military pact between Blademarches and Marrhold (either through subjugation or alliance).
A big thank you to both the #submodding channel on the Anbennar Discord and the #eu4-modding channel on the EU4-Discord, especially to Mati and LimonenZitrone for all their help fixing my garbage code. 🙂
—————-
Releases:
1.0 ROYAL – original release, added Royal Path and racial paths
1.1 BLADESWORN – Content surrounding the Bladesworn special units.
1.2 BLADESTEWARD – Content surrounding the new Blade Stewards estate and the Bladesworn.
1.3 BLADEDANCER – Minor Content adjustments and additions
Required DLC:
These DLC should be installed in order to use this item.
Europa Universalis IV: Domination
Required items:
Click the title to search on this site.
Anbennar: A Fantasy Total Conversion — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.