Graeco-Roman Paganism influence for Entertainment buildings for The Last Roman dlc (With Plague’B’Gone)

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Author: Tzard Nickolas "The Lit" Romanov

Last revision: 4 May, 2022 at 23:09 UTC

File size: 555.01 KB

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Heya Everyone! After coming back to Attila and playing the last roman dlc, i’ve noticed that the entertainment buildings line doesn’t promote Graeco-Roman Paganism.

"Why does this matter" I hear, you ask?:

While it does benefit a christian run, its almost impossible for a pagan run to be done (Especially as there is nothing that boosts such effects in the base dlc for it, not to also mention that it’s almost needed to reach the religious influence cap that’s needed to convert and the fact it will always dissipate ((never increase)) due to the neighbouring religious influence modifier).

So now Getting Belisarus to be pagan isn’t downright near impossible.

Other Changes done: If your familiar with my ""Plague’B’Gone"" mod for the base game, you’ll know what this does or will do; However it’s not as rediculous like it is for it: City sanitation buildings will drastically reduce squalor (and will also provide quite a bit of food), minor sanitation will prevent squalor across the provinces. and the for last change I did; I also removed the food cost build requirement for the graeco-roman pagan temples as it made no sense to me since no other religious buildings have that.

(Notices: Firstly, this may or may not be incompatible with my other mods. Secondly it may or may not be incompatible with other mods that touch buildings. you will have to check it yourself, to see which are but to help you here with some mods that are indeed compatible or can be left on without any problems:

""Unbreakable Unit Formations Mod"", child chance tweak, ""Easy Street"", Better AI recruitment and army composition, Axioms Unlimited Amounts Of Governors For Maximum Pleasure, Cinematic Combat, ""Garrison Rework"", Imperium Praetoria Unit Pack, ""No Legacy Tech Loss"", ""No Public Order Penalty From Difficulty"", ""No More Rain And Fog During Battle"", ""Religion Edits Not Showing FIX"").

the mods with ""s are the literal names of those said mods.

Edit/Update 1: Since the post, a couple of hours ago; i’ve had to double the effects of the entertainment buildings and add osmosis to them. for some reason it wasn’t going into the positives as it should’ve been. (for some reason; sorry if it seems a little op now, if it is)

(Update 2: as of May 4th 2022; All of my mods should now be ((Hopefully)) more compatible with more mods now. I didn’t know that I had to add the tittle of the mod in the junctions table, will copy and paste this into my other mods)

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Total War: ATTILA - The Last Roman Campaign Pack