Heraldry of the Empire and Sylvania 1.12
This is the successor of my heraldry work for WHII, found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2812430321&searchtext=book+accurate
In the same spirit, the Old World imperial factions plus Vlad’s and Mannfred’s faction now have more lore-accurate banners and colours. This time, assets of better quality, originally created by WH I modder イアン uzo70, have been used to piece this mod together.
I recommend to set your anti-aliasing not higher than FXAA or else the campaign map will be so blurry that you’ll have a hard time seeing the details of the flags. This is also the setting I used in order to create the images you can see above this description. There are also mods to greatly reduce the fog on the campaign map and to correct map colours, which too help to make your campaign map look better.
If you use Hooveric’s "Toned Down Faction Colours" mod, also subscribe to this compatibility patch: https://steamcommunity.com/sharedfiles/filedetails/?id=2947658746
Middenland and Ostland use the shield of arms visible on their state flag instead of their actual flags as faction symbols and banners, for the sake of more diversitiy and better distinction on the campaign map. Otherwise too many factions are going to have red/gules as dominant colour on their flag. Marienburg however keeps it’s entire state flag, simply because it looks great and because the distinction to Talabecland is clear.
The battle banners are different for all affected factions as well and use the colour pattern of the new campaign banners instead of their soldier’s uniforms. This can’t be changed since the campaign banner also determines the colour of the battle banner. The uniform colours are left at vanilla records.
Changelog: See under "change notes" in the mod section.
Revisions:
Old revisions of this mod are available below. Click the link to download.