Matenkai’s Units for Vamp Counts
Adds some in my opinion op units:
Lahmian Vampire (Magic Archer) – might make a cap they are op in my opinion…that’s why i like them.
Lahmian Vampire (Halberds) – Aranessa animation 🙂 so screen shake when zoomed in for now.
Zombie Dragon – basically a star dragon with my own color scheme for the zombie dragon model.
Lahmian Vampire (Dual-Wield) – just wanted a meat grinder unit to round the roster.
New hero Vampire Sorcerer (Vampires) -has a special (weapon skill) and the animation from spellsinger which i liked because they have a part where they hold a unit in the air to kill them.
While i like my other mod(s) i couldn’t hold back after i was doing some testing with empire units and projectiles. Mod started with the magic archers and grew from there.
The color scheme for those wondering is basically 80-90% black with teal, goes for zombie dragon too.
Vamps gain ghouls skill/tech upgrades.
Zombie dragon gain terrorgheist skill/tech upgrades.
Zombie dragon should be able to be raised from dead at famous battle only.
Lahmian Vampire (Dual-Wield) and Lahmian Vampire (Halberds) are recruited from Vampire Crypts Tier 4 building.
Lahmian Vampire (Magic Archer) are recruited from Vampire’s Keep Tier 5 building.
Zombie Dragon is recruited from Necromancer’s Tower Tier 5 Building.
The to do list is making the screen shake go away from halberds and maybe change Vampire Sorcerer (Vampires) animation color from greenish yellow to red/black.
And of course a Thank you to Da Modding Den really nice people that answered all my questions and given resources to help mod.