Guv’s Shadow Walkers Rebalance and Remake

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Author: Guvenoren

Last revision: 9 Nov, 2018 at 20:06 UTC

File size: 220.16 KB

On Steam Workshop

Description:

Hello! I have returned with a very different kind of mod.

Ever played Nagarythe? I hope you have, fantastic lore behind them and the dark elf-ish inspiration. however, I was left dissapointed when I felt that they are playing very similar to the Wood Elves. Too similar. Their unique unit, the Shadow Walkers, are just a better version of Shadow warriors, which left them uninspired. I decided to change that with a large remake of the unit from being a reskinned Shadow Warriors to Melee based stealthed assassins!

READ THE CHANGE NOTES FOR FULL DOCUMENTATION OF THE REBALANCE

Pros:
+ One of the best stealth units in the game (if not THE best)!
+ Great starting Melee attack and Melee defence of it’s unit type!
+ Early access to Armour piercing damage and Anti-infantry!
+ Unique, stands out and is helluva lot of fun to play with!,
+ Ideal versus ranged infantry and infantry in general!
+ Absolutely Savage! Fits the Nagarythe Fantasy!
+ Gains bonuses from lord skills such as "Master Strategist" and "immovable Force".

In the Middle:
-/+ Unique to Nagarythe (Not a pro, not a con. I love that it’s a unique unit as it gives Nagarythe character, but it’s still a downside as a unit)!.
-/+ Affected by "Favourable Winds" lord skill. Not a downside persay, but something that doesn’t fit his type. (read Changelogs why that is)

Cons:
– Low numbers (equals small healthpool), 60 is probably of the the smaller unit sizes of it’s kind (not comparing with Aspiring champions, since it’s not of it’s kind).
– Low armour, gets demolished fast by high attack units and monsters. Monsters chew these guys up.
– Can’t stand ranged. If pitched it will lose fast vs ranged or worse, Darkshards’ bolts.
– Hard countered versus units with physical resistance.
– Does not hold up to late game as it drops a fair bit due to it’s unit size, easily replaced by Swordmasters and Phoenix Guard.
– Bit expensive, if you’re not Alith Anar.
– Performance of this unit can vary heavily, it’s dependent on how you use it.

Compability

Don’t use any mods that could possibly alter his land_unit tables, or anything other that is relevant to this unit. Don’t use this with "CeltiK’s AAI submod"

New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!

Please consider joining my Steam Group for complaints and requests!

Please do post a comment here if you find any errors!
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