Knights of the Grail

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Author: Gejnor

Last revision: 31 Mar, 2023 at 05:40 UTC

File size: 317.44 KB

On Steam Workshop

Description:

When the clarion call is sounded
I will ride out and fight in the name of Liege and Lady
Whilst I draw breath the lands bequeathed unto me will remain untainted by evil
Honour is all, Chivalry is all…

Hello once more, welcome to this soft overhaul mod made by me, Gejnor, which tweaks the Bretonnian experience!

This mod keeps very close to the vanilla experience of Bretonnia but also tries to sand away some of the rougher edges so that it feels a bit more with the times.

Highlights:

*Peasant Mobs and basic Peasant Archers can now be recruited without Farms, instead being tied to your settlement building much like every other race in the game.

*Blessed Field Trebuchets are now available at tier 3 rather than 5, and their assocated building has been made cheaper and take less time to build.

*Tier 3 Minor settlements once again gains defences as if they were using the garrison building. Though you’ll still want those buildings for extra troops and other benefits of course.

*Some of the Unique Skills of Legendary Lords have been strengthened to make them more similar to other more modern lords.

*There is now a small replenishment effect if you keep your peasant economy in the green.

*Some techs have been tweaked and strengthened and all techs have been made faster, with most Bretonnians techs now only taking 4 turns.

*Slightly Better Garrisons, especially at higher tiers.

*The Vows now give better benefits for completing them.

*The Green Knight has much more mass, making him more effective at his role.

*The Skill that buffs peasant in melee has been boosted slightly, giving a total of +8 leadership and 8 melee defence at rank 3.

This mod will probably see changes and updates as the game comes along. Should be savegame compatible.

Probably not compatible with other massive overhaul mods such as SFO etc, but you can always test and see if it does.