Peglaci Mediators

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Author: Armok

Last revision: 2 Mar, 2022 at 20:09 UTC

File size: 39.94 KB

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Description:

May or may not work with FU’s Peglaci, honestly don’t care if it doesn’t since FU hardly tries to stay in line with canon anyways.

The Peglaci is a neat race mod, one of the rare ones that’s actually complete in any way and high quality, even if it’s development has been rather… stalled(?)
One thing that’s bugged me with the mod, as minor as it is, would be how the Peglaci faction is known as the Peacekeepers, which just irks me a bit when we already have the vanilla ones. (Yes I know that the Peglaci Peacekeepers came long before even the idea of 1.4 was a possibility in the minds of CF, but vanilla lore trumps modded lore in my book).

To that end I made this mod, replacing every single mention of the Peglaci Peacekeepers with Peglaci Mediators. Just a new name for their faction. While I was at it I also corrected some pre 1.3 assumptions on the status of the USCM, so Peglaci dialogue should no longer refer to any "United Systems" or the USCM in the present tense, and the dialogue bit they have for humans regarding their previously violent ways has been updated to account for the fact that the Human race has embraced peace under the Terrene Protectorate. I also made the Peglaci make the much more rational conclusion that the Cultivator is just a big ol’ clarketech space robot then the rather dismissive notion of it being symbolic (especially given the origins of the Peglaci being uplifted by a presumably rather advanced civilization known as the giants)

(note: if there’s any other beta anachronisms or just outdated beta lore I missed within the Peglaci mod, do please inform me of what I’m missing and I’ll get to fixing that up ASAP)

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Peglaci RebirthSteam Workshop