Mechanoid Modifications

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Author: Gégegéb

Last revision: 10 Jul, 2023 at 05:49 UTC (2)

File size: 289.79 KB

On Steam Workshop

Description:
About:

Adds 20+ craftable mechanoid modifications.

Features:
  • 20+ modifications for different purposes(combat/work).
  • Crafting, installing and removing modifications requires a mechanitor with a certain level of crafting skill.
  • Modifications are crafted at the subcore encoder and can be installed on mechanoids via modifications health tab.
  • Mechanoids must be set to dormant self-charge and must not be drafted in order for them to be modified.
  • Modifications can be removed from both living and dead mechanoids if they have not been destroyed.
  • Some modifications can only be removed from dead mechanoids.
  • Resurrecting or shredding mechanoids without removing modifications will result in their destruction.
  • Unnecessary modifications can be destroyed at the electric smithy.
  • Additionally, this mod adds a new orbital trader. Mechanitor trader will sell materials to craft mechanoids and mechanoid modifications.
  • Additionally, this mod adds a new rare raid type that involves mechanoids with combat modifications.
Q&A:
Addons:
Mods that add new gestatable mechanoids will require a patch.
List of currently patched mods:
Credits:
  • Harmony library – Brrainz
Changelog:
  • Check discussions.
Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech
Required items:

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HarmonySteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.