Not a Thriller – skeleton animations desynced

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Author: IEBGENER

Last revision: 26 Nov, 2018 at 15:46 UTC

File size: 99.33 KB

On Steam Workshop

Description:
– Not a Thriller – what is? –

     Have you ever looked down on your skeletons and thought "Oh my Sigmar, stop that, will ya? What is this, a Michael Jackson’s choreography training?". I sure did. And this one day I swear I could even hear the tune of late Mr. Jackson, singing –

     … ‘Cause this is thriller, thriller night.

     Well, I have a message for you – no, it’s not.

– What does it do? –

     This simple mod just removes the movement synchronisation from Vampire Count skeleton units (works also for summons and RoR) in Vanilla version of the game. No more will you stare at your skeletons and wonder if you haven’t picked Michael Jackson as your Legendary Lord.

     Disclaimer: This mod might be lore unfriendly-ish, so if that’s the problem for you, I am sorry. However I just believe that it looked plain stupid, and so have corrected it to my liking.
Ok, I would let it slide if there were maybe 5 skeletons per squad. But there’s not, and it really hurts my eyes.

– Compatibility –

     This mod is not compatible with anything that modifies the Vampire Count skeletons under dbland_units_tables. This means incompatible with any unit/battle/statistics overhaul that touches Vampire Count skeletons.

     There is also a CTT compatible version, see alternative file section for CTT submod version.

– Installation –

     Just subscribe and you should be all set 🙂

– Alternative file –

     For CTT compatible version, please refer here.

– Thank you –

     … if you decide that it’s worth a shot. It really means a world to me.

– More mods –

     You can find more mods done by me here.