Ligovsk – Populated, final version.

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Author: pucykKony

Last revision: 17 Dec, 2022 at 17:15 UTC

File size: 123.63 MB

On Steam Workshop

Description:

Underdeveloped country waiting for electrification and industrialisation. Feudal relations was around way too long, stopping progress. There are castles, noble manor houses and villages.
Since nobility magically disappears after the revolution, regular people moved into their palaces.
It could be fun to play on early start with mods.

-21 beaches
-4 castles, 4 manor houses, 3 old towns, 9 villages
-4381 citizens on max population start

There are also roads only and unpopulated version.
You will need two mods for this to work.

————-Some info about fake fields———–
They’re made by using gravel square tool, by just clicking without drawing. If you cant remove them with regular tool, use other tool to remove extra roads/squares around.

————-Some info about beaches————-
They are just for aesthetic purpose, there is no functionality with them.
Try not to terraform around, its easy to break.
Since beaches counts as buildings, it created regions. I gave them lore friendly names.
BUG ALERT – dont use new water erosion tool on this map. For some reason it breaks those beaches even if you use brush on another side of map.

Q/A
-I want to rebuilt some beaches anyway, on what height you placed them?
-I built all of them between 3,00m-3,25m before i terraform the surroundings

-Can you add a river?
-I tried many times but failed since it have to be on 0m level to have water.

-Can you add some more/less resources?
-Use cheat mode and put them for yourself in game.

-Why NATO border is a straight line?
-They made it this way to cause ethnic conflicts and destabilise your republic in the future.

Credits to mod makers:
Novu for Natural Beaches
Jutland for Old city castle pack

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Required items:

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Natural BeachesSteam Workshop
Old city castle packSteam Workshop