No Missing Gene Icons

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Author: Mlie

Last revision: 11 Jun, 2024 at 21:02 UTC (1)

File size: 169.7 KB

On Steam Workshop

Description:

Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes.

All added chemicals in the game will generate three genes for drug-addicition and resistance. If the mod does not also add icons for these chemicals they will generate an error the first time they are visible in the game and instead use the default icon for missing texture.

This mod iterates through all chemicals on game-start and for all genes based on that chemical it checks if the icon is missing. If so it generates an icon based on the default gene-icons for drugs overlayed with the icon of the first registered drug in the game that uses the chemical.

Also supports the regular addiction genes added by Gene Extractor Tiers

Idea by: DisK
Template graphics by: Velcroboy

[dsc.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]

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RimWorld - Biotech
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