justBuild

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Author: justokin

Last revision: 27 Mar, 2023 at 02:18 UTC

File size: 453.63 KB

On Steam Workshop

Description:

This mod gives you the ability to place static objects in any mission

**Added Antistasi integration – currently objects will be saved with persitent save feature.**

Requires ACE menu to function.
Addon Requirement removed to facilitate different versions of ACE. ie ACE no Medical

RHSUSAF and RHSAFRF are needed for some objects

List of Current Objects:

FOB , Repair Station , Hesco barriers , Sandbags
Ammobox with Arsenal , Bunker , Razorwire
Mortar , HMG¹ , AA¹ , AT² , and Artillery² emplacments
Traffic stop: Gates, Cones, barriers, flood lights
Structures: Cargo, Concrete, Bunkers

¹Requires
RHSUSAF
http://steamcommunity.com/sharedfiles/filedetails/?id=843577117
²Requires
RHSAFRF
http://steamcommunity.com/sharedfiles/filedetails/?id=843425103

– The A.I. is able to use the emplacements, Mortars/HMG/AA etc.

– To use, open Ace Self interaction Menus and select Build Menu, select an option and from there use the action menu to start placement.

**Must Have an ACE Entrenching Tool in your inventory**
**Go to MISC>AMMO CRATE this does not require an Entrenching tool but contains some, place an ammocrate, and grab one to START.

-You can place a preset FOB structure to spawn at, or place a respawn point, and just build around it
Use "Toggle map marker" to change phonetic name
– The repair station after selecting "Toggle map marker", will engage when your are driving a vehicle in its area of influence, this will fully rearm and repair after a moment.

*** Delete a placed object by looking at it and selecting "delete object" ***
**You can remove the smaller objects, in the delete object menu, still unable to remove camo nets**

Servers hosts/Mission makers can disable all or partial functions. See Discussion topics or README.txt.

***For best results place on even ground, place a wood pallet down for a flat surface***

**** To use the FOB and Repair Station you will need to select "Toggle map marker" action . It is located right at the flag(must be within 2m) They must be toggled before they function, and they must be removed via addaction at front. Only the player who placed them has access to the actions.
**Floodlights may spawn off, use the ace interaction menu to turn the lights on**

This is my first script addon, made for a mission I developed in Arma 3’s alpha days and after years I decided to update and release, It is a real nice addition to Arma 3, as it will work flawlessly with most missions.
This mod is not realistic, it adds a fun aspect to change your surroundings or to build fortifications on the fly during a mission / firefight.

Credits and thanks go to Xeno for his Vehicle Rearm Script that is in my addon.
thanks to the Ace mod team and Bohemia Interactive, and of course everyone who ever posted a lesson on scripting

Also take a look at my Insurgency mission

http://steamcommunity.com/sharedfiles/filedetails/?id=1582738769