Warpstone Unleashed: 2.1

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Author: Static

Last revision: 13 May, 2024 at 20:54 UTC (1)

File size: 234.75 KB

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Description:

The sequel to the Warpstone Unleashed for Total War: Warhammer II. Expanded upgrades, balancing, buildings, and abilities!

Unleash the vermintide against all corners of the world with warp-powered unit upgrades, buildings and production chains, and abilities as Ikit Claw.

The long awaited 2.1 update is here!

I’ve put some time aside to update Warpstone Unleashed with the release of the Thrones of Decay DLC, as I finally felt a desire to return to the game with the new content. You no longer need a patch to enable all of the features DLCs, likewise I’ve gone through and added some much needed content.

  • Updated all tables and scripts to the latest version of the game.
  • Fixed various issues, such as Ikits Experimental Rocket not working without a patch.
  • Added Metal Warp-Fuel Processing building chain:
    • This new building chain is available in settlements with the iron ore resource.
    • Warp-Fire furnaces separate trace metals which are processed into Warp-Fuel.
    • The nearest settlement to Skavenblight with metal ore is Magritta.

  • Re-balanced some economy values.
  • Buffs to Ikits Experimental Rocket.
  • Added new upgrades:
    • Crude Fuses (back from the original mod!) – Shrapnel Fuses with Pestilent Wind:
      • Poison Wind Mortars

    • Shrapnel Shards – Increases missile strength:
      • Ratling Gunners
      • Jezzails

    • Dense Armour Plating – Increases defence:
      • Doom Flayers
      • Doomwheels

    • Crude Autoloaders – Increases reload speed:
      • Ratling Gunners
      • Jezzails
      • Warp Lightning Cannon
      • Poison Wind Mortars

Features

Construct a variety of Warp-Fuel powered buildings!

  • Warp-Fuel generating Foundries in Skavenblight and your Under-Empire Laboratories.
  • Warp-Farm’s in regions with pastures to get a significant amount of food, for Warp-Fuel.
  • Warp-Fire powered Refineries to create gold, at the cost of Warp-Fuel.

Upgrade your Weapons Teams, Units, and Monsters with powerful Warp-Fuelled upgrades, including:

  • Explosive shrapnel ammunition.
  • Warp-Glass lenses which increases range significantly.
  • Warp-Trimmed Armour to increase defence and gives anti-charge.
  • Warp-Shard Collectors to give ammo over time.
  • Fragile Ammunition to deal damage over time with artillery.
  • Wrap-Tipped tools, which do a DoT to any units caught in melee.
  • Crude Auto-Loaders to decrease reload times.

Also includes:

  • Unique Experimental Doomsday Rocket ability for Ikit Claw.
  • The trait "Siege Expert" now increases or decreases enemy Siege holdout times.


FAQ

Is Warpstone Unleashed compatible with other mods and Skaven overhaul mods?

Yes.

Can I load an existing save-game with Warpstone Unleashed?

Yes.

Warp-Mines aren’t appearing in under-cities?

The Warp-Mine building chain only appears in Under-Empire Laboratories, this is to try and limit how much Warp-Fuel you can generate over the course of the game and to make Under-Empire Laboratories more important. You can also build a unique Warp-Fuel refinery building in Skavenblight from Level 3 onwards.

Can the AI use Warpstone Unleashed?

Yes, custom scripts let campaign AI use the upgrade system – This makes fighting an enemy Clan Skyre much more challenging. Warpstone Unleashed 2 has several improvements to allow the AI to build and use Warp-Fuel buildings and upgrades.

Can other mods add Skaven upgrades?

Yes, simply add purchasable upgrades the same way you would normally for any other faction and they will appear and work alongside the fixed Skaven upgrade UI added with Warpstone Unleashed.

Download
Required DLC:

These DLC should be installed in order to use this item.


Total War: WARHAMMER III - The Prophet & The Warlock
Revisions:

Old revisions of this mod are available below. Click the link to download.