Old Slavic Civilization: Kievan Rus’
This mod introduces Rurik as the leader of Kievan Rus’. The Kievan Rus’ civilization focuses on domestic trading connections that boost their Culture income. Also, they have better fortification (Slavic Walls and Kremlin district) and unique unit Bogatyr.
The "From the Varans to the Greeks" ability provides an additional trader slot and one free trader after unlocking the "International trade" Civic.
Rurik’s "Slavic Lands" ability provides +2 loyalty to the city of trade route origin. Trade Routes generate +1 Culture from domestic Slavic Trading Posts they pass through.
Kievan Rus’ features the Bogatyr unique unit. This Classic Era melee unit provides a +5 Combat Strength bonus when fighting in Grassland and Plain terrains. Gain Culture per each defeated unit. Bogatyr replaces Swordsman unit.
The Slavic Walls replace the Ancient and Medevil Walls. Lower Production cost but more armor for the city.
The Kremlin replaces Encampment District. Cheaper to build. Generates +1 Gold and +2 Culture for each building in the district.
- English (full)
- Russian (gameplay texts only)
- Code, Game Design, Texts – Anton "Notnka" Panov
- 3D Art, Texts – Anton "TonyKot" Guzeev
- Background Art for leader – Lesya Shevchenko
- UI art – Icons for Civ, Leader, Unit – Lena "Drkoko" Valiullina
-
What is Kremlin doing in Kievan Rus’? Isn’t this a famous Moscow location?
Kremlin is a type of fortification. It means, that Kremlin in our game is not a replica or a reference to the Moscow Kremlin. Moreover, Moscow Kremlin just a one of the many Kremlins around the world.
We want to share with you this information[en.wikipedia.org] as a reference which should help us to better explain what we want to say.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall