Immortal Empires Capital Fix (Now with Realm of Chaos Support!)
Inspired by Stoneforge’s similar mod from WH1 and WH2, this mod will automatically update the capital region of factions who do not start the campaign with their lore-appropriate capital once that region has been captured or annexed. This avoids situations where, e.g., the "Great Hall of Greasus" is not considered the capital for Greasus Goldtooth simply because he started the campaign with interlopers occupying it.
- Kislev for The Great Orthodoxy or Ursun Revivalists (also in Realm of Chaos campaign)
- Plesk for Daughters of the Forest (Mother O’s faction, also in Realm of Chaos campaign)
- Karak Eight Peaks for Clan Angrund, Crooked Moon or Clan Mors
- Castle Drakenhof for The Drakenhof Conclave (Mannfred’s new faction)
- White Tower of Hoeth for Order of Loremasters
- Vaul’s Anvil (Ulthuan) for Knights of Caledor
- Tor Anlec for Nagarythe
- Ghrond for Cult of Pleasure
- Karond Kar for The Blessed Dread or The Thousand Maws
- Black Tower of Arkhan for Arkhan the Black
- Lair of the Troll King for Wintertooth
- Lyonesse for Chevaliers de Lyonesse
- Bordeleaux for Bordeleaux Errant
- Karak Azul for Ironbrow’s Expedition
- Skavenblight for Clan Pestilens or Clan Eshin
- Pahuax for Ghosts of Pahuax
- Shang-Yang for The Western Provinces (Iron Dragon of Cathay) (also in Realm of Chaos campaign)
- Altdorf for The Golden Order (Balthasar Gelt) or Von Carstein (Vlad & Isabella)
- Zharr Naggrund for all playable Chaos Dwarf factions (also in Realm of Chaos campaign)
- Karak Vrag for Grimgor’s ‘Ardboyz
- Lahmia for Court of Lybaras
- Castle Templehof for Caravan of Blue Roses (Helman Ghorst)
Although this mod does essentially the same thing as Stoneforge’s mod did in WH1 and WH2, it accomplishes this goal using scripting rather than editing the startpos file. As such, it is perfectly compatible with all other mods, and it is save game compatible as well (although effects will not apply retroactively, so any potential capitals already controlled will not automatically switch when the mod is activated).
This mod mostly affects Immortal Empires, but it also applies to the equivalent regions in the Realm of Chaos campaign where applicable.
If there are any suggestions for other factions to receive the automatic capital switch treatment, please post them in the comments below!
Revisions:
Old revisions of this mod are available below. Click the link to download.