Rumia

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Author: Bar-Kun

Last revision: 14 Jan, 2025 at 19:55 UTC (6)

File size: 2.08 MB

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Description:


DISCLAIMER: I DON’T WANT ANY OF MY SPRITES USED FOR OTHER GAMES, IF YOU WANT TO USE THEM, CONTACT ME.


The darkness youkai from Touhou Project unleashes her hunger onto the world of Aether!

Don’t let Rumia’s cute appearance fool you, as she is an absolute powerhouse! Swap around between reduced knockback and inflicting serious instant damage on your opponents using pure darkness!

MAIN MECHANIC:

DARKNESS MASS:
Rumia has the ability to create darkness around herself, in the shape of an orb
When Rumia is barely hit by an incoming hitbox, after a short duration she will form darkness mass around her to protect her from knockback and heavier.

DARKNESS PASSING:
Rumia can only have 1 mass of darkness out at a time, and has to decide if she puts it on herself for defense or on enemies for securing kills.
In order to move the darkness around Rumia can use her specials, strongs or U-air to pass the darkness around.
D-Special can move the darkness back to her if an enemy is affected by her darkness, but the rest of the specials, strongs and U-air can be used to pass it from her to enemies back.

DARK CONSUME:
If an enemy is currently affected by Rumia’s darkness mass, if they are hit with N-Special, U-Special or any of her strongs the darkness mass will stress out and combust on the enemy, dealing a set amount of damage.
This powerful blast can hit enemies around it as well, so watch your distance if she managed to hit someone else with it!

SPECIALS:


Neutral Special: Oblivion
A very slow but powerful punch that flings Rumia forward, the attack can be turned at the start of it.

If Rumia hits an enemy with a darkness mass, the darkness will explode and get rid of the darkness.
If she has darkness on herself she will pass the darkness to the enemy.


Forward Special: Demarcation
Rumia shoots a medium ranged, weak projectile forward. Can be used for some pressure outside of her regular range.

If Rumia has darkness on herself she will pass the darkness to the enemy.


Up Special: Night Bird
Rumia creates wings out of pure darkness and flaps them with full force, leaping high into the air. At the end of the move she will get into pratfall.
If Rumia hits an enemy with a darkness mass, the darkness will explode and get rid of the darkness.
If she has darkness on herself she will pass the darkness to the enemy.


Down Special: Maroon-Night Devouring
If Rumia does not have a dark mass active, holding down the special button will make her charge up darkness, slowly building up her darkness. She can keep charging untill it’s in max darkness, and interrupting her will keep the currently charged amount minus the damage she just took but automatically create the dark mass.

However, if an enemy has a dark mass owned by Rumia, she absorbs the darkness to her.

By pressing the input for this move while having the dark mass on Rumia herself she can remove the darkness from herself.


Final Strong: No More Innocence
Rumia’s amulet loosens up and falls off her hair, unleashing her true power – Rumia EX, and she then flies a long distance forward quickly. If Rumia manages to grab an enemy the screen will darken and she will do a powerful slash that deals massive damage.

This move can be accessed through using the corresponding rune or the Final Smash Buddy, and pressing special when the meter is full.

WORKSHOP COMPATIBILITY LIST:
  • Adventure mode hit player
  • Boss stage custom hud
  • Final Smash buddy
  • Mamizou counter
  • Greenwood Town cheering character
  • TCG!Kirby Copy Ability
  • Dracula dialogue
  • Pokemon Stadium sprites
  • Miiverse posts
SPECIAL THANKS:

Robot for helping me figuring out how I should approach Rumia’s mechanic code
EX Enoko for making a miiverse post
Team Grappler Project for playtesting the character and giving me great feedback
And everyone that have supported and anticipated her release!

Rumia and Touhou Project are property of ZUN, Team Shanghai Alice

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