DSEV RE Venator SLVX
This comfortable combat SV of size class 9 is designed for PvE combat in RE 1.9.3.
It comes with preinstalled scripts using Astic Scripting Mod for Empyrion, but works well without too of course.
Class: Fighter
Mass/Volume: Capable, best played without though
Situation: Late to End Game
CPU: 29 Core (9 vanilla / 10 aux / 10 q)
This ship is for combat veterans who do not want to miss out some everyday comfort (RP, visual) and like to travel in style. With the augmented shield generator you’re fully capable of destroying Droneswam Nullifiers and can easily take down a horde of bandits/pirates at once without a sweat.
On top comes a high end anti-matter warp drive which allows to travel among the stars outside of the current system, alas only short range (30 ly). The cooking station and 2 fridges would allow even long time combat missions, however, the limited cargo storage might require you do be very specific on your desired loot.
While the Venator SLVX is designed to be a solo combatant, you can bring some friends or faction mates with you for certain missions, making it a small "drop ship". Or you can rescue members of your race (players) from high gravity planets (4g).
Seats:
1 Pilot
4 Passenger
Equipment:
* Detector
* Long Range Radar
* Agumented Small Shield (18,5k)
* Anti Matter Warp Drive (50au / 30ly)
* Mobile Constructor
* Food Processor
* 2 Armor Lockers
Weapons:
Ammo: 11 k
Ammo: 16 k
2 Torpedo Launcher
4 Small Vulcan Turret
4 Heavy Laser Turret
6 Heavy Positron Beams
8 Plasma Canons
9 Heavy Minigun
Cargo:
Main cargo is only 14 kl, it is a fighter, not a cargo hauler.
Scripts:
Most comfortable by using the script mod.
— However, the ship works well without it. —
* Date & Time
* Deconstruct / Recycle Script
* Storage Display (content list: Ammo, Cargo, Fridge)
* Auto Refuel
Script-Mod:
* https://github.com/GitHub-TC/EmpyrionScripting/releases
Signals:
–> Do not use auto sort, or it will break the preconfigured weapon arrangment, hull, shield, defence! <–
–> Also Engine Basic and Engine Extra will no longer work! <–
1. "Public Locker" will allow non-faction people to access the armor locker next to the entry, the one near the maintenance will remain private!
2. "Toggle Scripts" is great if you play with a faction on a server with mods, so the server load can be slightly reduced. (not that this single ship would have much of an impact, but every bit counts).
Credits for LCD displays:
Big shout out to the cretors of the decorative LCD:
* Alessia: https://steamcommunity.com/sharedfiles/filedetails/?id=2920850881
* Sulusdacor: https://steamcommunity.com/sharedfiles/filedetails/?id=2356287105