Mechanoid Idle Optimization

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Author: Sergkart

Last revision: 19 Nov, 2022 at 02:09 UTC

File size: 330.75 KB

On Steam Workshop

Description:

The mod optimizes idle for mechanoids.

Every time the mechanoids run out of work, they start destroying the TPS in the colony, I’m sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to do, they shutdown and wait until they have a job to do.

The approximate shutdown time for unemployed mechanoids is 2 hours (3000 ticks), after which they will either start working or continue to lie down.

The mod was tested on a colony existing for 11 years, with 38 working mechanoids, excluding combat ones. Almost dead TPS began to return to normal.

FAQ

Q: Mechanoids sleep for a whole minute and do nothing! What should I do?
A: Wait, wait and wait again. Seriously, shutdown’s rollback isn’t big enough to report it.

Q: Save add/remove in midgame?
A: Yes, unlike the extended version, there is only one patch, which does not affect the game much.

Link to other mods made by me.

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Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech