Mars’ Invisible Walls and Helpers
Here we have a wonderful set of low impact nearly invisible walls!
Able to allow the passage of bullets and rockets (unfortunately, not grenades), while preventing the movement of players and vehicles.
For ease of placement, a near-transparent red bar marks the outline at the base of each wall (most visible over dark, dull surfaces such as roads).
I recommend lowering the walls beneath the surface in order to prevent these from being seen, if preferred.
Dimensions vary in lengths at 3, 8 and 16 metres, with a 0.5 metre thickness and a 3 metre height, all located in the Walls category in the Eden and Zeus editors.
Additionally, new various sizes of User Texture walls! With no collision, it should work out of the gate with all sorts of procedural textures, as well as your mission textures.
Available in 1x2m, 2x2m, 2x4m, 3x3m, 4x4m!
I’m happy to help any way I can, and if anyone wants to voluntarily support me,
I do have a Ko-Fi and am open for Model Commissions.
These can be found at: https://ko-fi.com/marstruc
Mars’ Invisible Walls is licensed under APL-SA.
See https://www.bohemia.net/community/licenses/arma-public-license-share-alike for more information.
Revisions:
Old revisions of this mod are available below. Click the link to download.