Zelda’s Hyrulean Civilization
Hyrule from the Legend of Zelda steps onto the world stage with Zelda as their leader.
Unique Ability: Blessings from the Goddesses
Food, Production, Gold, Science, Culture, and Faith are all increased by 5%.
Unique Buildings:
Shrine of Trial – Replacing the Shrine, it produces +1 Faith and +2 Science. It also allows the Heroes of Hyrule to be produced. However, at a cost of 45 Production, it is slightly more expensive to produce than the usual Shrine.
Dungeon-Temple – Replacing the Temple, it produces +2 Faith and +10 XP to all newly-made land military units in the City. However, it also doubles the Gold given to whoever might capture the City.
Unique Units:
Heroes of Hyrule – This is where things get a little different: the Heroes of Hyrule are units that are unlocked at the same time as and similar to each of the basic infantry units of the game (Warrior, Swordsman, Longswordsman, Musketman, Rifleman, Great War Infantry, Infantry, and Mechanized Infantry), meaning there are eight total.
They have 1.15x the Combat Strength of the original, along with the ability to be purchased at the same Faith as Production cost (provided the proper Religious Tenets) and no Gold or Resource maintenance. However, there may only be one of them at a time, they require the Shrine of Trial in the City, they do not replace the original units, and they only upgrade into the next original unit and not the next Hero.
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I’m fairly certain there are issues in this mod, both in terms of functionality and balance, so please let me hear your thoughts on how to improve/fix anything in it.