Naval Networks – Global Sea Lanes 6.2! – Now with Multiplayer & IEE/TOW support!

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Author: Thuynder

Last revision: 11 Jul, 2025 at 00:21 UTC (1)

File size: 97.85 MB

On Steam Workshop

Description:

This mod allows you to take any army or hero and embark them between significant port cities that you control — for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the front lines!

The cost of this travel increases with army size and turn number, but if you control the major port of the local sea region, the cost is significantly reduced for trips both into and out of that sea.

Additionally, factions skilled in subterfuge can discreetly enter and exit enemy ports, by paying the correct bribes and silencing the correct overseers. To this effect, Vampire Coast, Skaven, and cult-making Daemon factions can use their undercities as ports! The cost for this embarkment is dramatically increased, however.

To embark from a port, it will need to be tier 3, and either owned by you, owned by a defensive/military ally, or have a cove/cult/undercity. There are discounts for owning the major port, as well as travel within the local sea, as opposed to across the world. You cannot embark once in the sea. To keep this balanced only upgraded ports can be embarked from.

I’ve made attempts to keep this mod somewhat balanced, giving the player a significant time-saving buff while taking a good chunk of money in the mid-game. Hope you enjoy!

Now works fully in multiplayer! However, only the owner of the major port gains its benefits. Share them strategically!

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I am a solo game developer with a second published game coming to Steam, check it out if you like my work!

https://linktr.ee/theplanardanse

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FAQ:
Not all ports can provide travel, only major settlement ports and some minor ports to create an even spread without congestion. The map will show all ports that can be used whether enabled or disabled.
*Update-proof, as it is entirely script-based.*
Can be added to a savegame and removed freely.
Works for IE, IEE and TOW, with just one mod! I will not add RoC support.
Should work with aRSE, the button is offset slightly when aRSE is loaded. Untested besides that.

Please upvote this mod if you like it! 🙂

Happy Sailing!

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Revisions:

Old revisions of this mod are available below. Click the link to download.