Expanded Cities – South Hub

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Author: ZarkXavox

Last revision: 18 Dec, 2018 at 20:25 UTC

File size: 1.64 MB

On Steam Workshop

Description:

The South Hub extension adds 4 new locations south of The Hub.

This mod requires Expanded Cities AI and Expanded Cities – The Hub.

City Info
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Population: High
Roaming Population: Recruits, wanderers, and bandits.
Crime Rate: Varies
New Buildings: About 70
Unique Places: Multiple Bars and Shops

Neighborhood—-| Population| Faction————| Crime Level
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South Hub———| About 60| South Hub Ninjas| High
Trader’s Gorge—| About 30| Trade Ninjas——| Low
Adunek————-| About 30| Shek Kingdom—-| Low
Stickton————| About 30| Hiver Village——-| Low

South Hub is right beside Trader’s Gorge, but it’s lawless territory. Though, it’s nowhere near as dangerous as The Hub. Recommended safe level is 6+.
Trader’s Gorge is the place where you’ll find most shops and bars. It’s a safe area protected by the Trade Ninjas.
Adunek is a Shek fort between Squin and Trader’s Gorge.
Stickton is a Hiver village requested by Nitrolordmen, so you can find an NPC named Nitro in the Longhouse to join for 3000 or 4000 cats if you have a Hiver squad member speak to him.

Future Updates
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Bugs and Compatibility
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Requires new import. Mod updates also require new import. Make sure to use Ctrl + Shift + F11 and open the editor with: Shift + F12 and click "Fix Stuff".

Very little core data has been edited to help with compatibility.

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Expanded Cities AISteam Workshop
Expanded Cities - The HubSteam Workshop