Valkyrie Armor
Take to the skys on wings of the valkyrie.
A simple mod that adds a small aerial assault mech to the game.
Used Mods: AirShip Mod Maker – Support Custom Appearance
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Includes seven modules, and a tech tree.
Prototype Mech Bay
Requires Tech: Mecha Prototyping (Tier 1)
A very basic mech unit equipped with a rail rifle.
Valkyrie Bay:
Requires Tech: Standardised Mecha (Tier 3)
A service station to repair and rearm a Valkyrie mech.
Valkyrie Bay, Dynamic:
Requires Tech: Standardised Mecha (Tier 3)
A mech bay that allows pilots to personalise their machines with custom paint jobs.
Dogoda Bay:
Requires Tech: Advanced Mecha (Tier 4)
Named after a Norse wind spirit, the Dogoda sacrifices armor and damage for greater attack and movement speed.
Logi Bay:
Requires Tech: Advanced Mecha (Tier 4)
Equipped with a flamethrower the Logi lives up to its namesake as the personification of fire.
Nixie Bay:
Requires Tech: Standardised Mecha (Tier 3)
Designed for aquatic warfare, the Nixie is ill suited for air combat. The only saving grace is it’s airtight chassis grants additonal armor.
Landvættir Bay:
Requires Tech: Advanced Mecha (Tier 4)
The Landvættir’s heavy armor comes at a cost of reduced speed, but what it lacks mobility it makes up for in raw firepower.
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Prototype:
Flying, Interceptor
HP: 16
Speed 231kph
Acceleration time: 2s
Piercing damage: 5
Maximum range: 42m
Valkyrie:
Flying, Interceptor
HP: 32
Speed 231kph
Acceleration time: 2s
Piercing damage: 10
Maximum range: 42m
Dogoda:
Flying, Interceptor
HP: 12
Speed 334kph
Piercing damage: 5
Maximum range: 42m
Logi:
Flying, Interceptor
HP: 32
Speed 205kph
Acceleration time: 2s
Blast damage: 5
Splash damage: 0m
Maximum range: 42m
Nixie:
Flying, Interceptor
HP: 40
Speed 231kph
Acceleration time: 2s
Piercing damage: 5
Maximum range: 57m
Landvættir:
Flying, Interceptor
HP: 90
Speed 154kph
Acceleration time: 1s
Blast damage: 95
Splash damage: 9m
Maximum range: 71m
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To do list:
think up more mech ideas.
gets some sleep.