[DYN/SP] Whole Lotta Stratis

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Author: SaOk

Last revision: 18 Nov, 2013 at 12:02 UTC

File size: 3.14 MB

On Steam Workshop

Description:

Dynamic whole map SP mission with long playtime, heavy ambient life, custom gameplay functions: minefield-/guardpost-creating system, RPG-style conversation and team-mate managing system, currency to buy units / vehicles / support. New UAV/UGVs included. Game progress is affected by local relationship values towards civilians that offer help or may rise against player.

WORKS WITH BOTH DEV AND NORMAL VERSION OF THE GAME.

MORE KEY FEATURES:
-Start Dialog to select difficult level, insertion time, amount of ambient life, disable mortars/fog
-Dynamic life generator for enemy/friendly units (patrols, scouts, camps, towers, slow/fast-reinforcements, support vehicles)
-Enemy groups communicate to track player’s position, offering still change to flee unnoticed
-Random positioned dynamic tasks to give different feeling for the mission every time
-Much optional, but meaningful tasks included
-Tasks have effect on generating scripts or/and bigger tasks
-Difficulty level goes slowly higher during progress
-Optional High Commanding
-Random events
-Much improved heavy dynamic civilian/animal ambient life
-Many Custom gameplay elements (Smoke signals, dynamic reinforcements…)
-Cutscenes
-Friendly AI groups fighting with player depending on relationship values
-Made with Perfomance Friendly Methods

THIRD PARTY SCRIPTS:
-First Aid Script by DAP

RECOMMENDED MODS:
-JSRS2.0 sound mod by LordJarhead

OPTIONAL MODS:
-See the optional addons thread