Dynamic Civil War Kunduz
Dynamic Civil War (Version beta)
Singleplayer scenario
The MP version Cooperative (2-6) needs a bit more work to be effectively playable…
This scenario is still WIP.
A group of Royal Marines is holding the east side of the airport road. Your mission is to locate & kill the enemy commander. The sector is full of insurgents and you’ll have to make your way through all types of danger : IED, mortars, convoy, enemy patrol, disguised civilian… Keep the civilian on your side because they can become hostiles.
Features :
-Random enemy patrol
-Random potentially undercover civilian (They’ll find the closest house to get an AK to shoot or join your side depending on your behavior (e.g. if you shoot close to a civilian, they will join the enemy side))
-Random Crash site to secure (With civilian you need to evacuate or insurgents)
-Random populated compounds width civilians and enemies
-Every compound has a leader who can give you information & help you set up a camp
-Random sheep herds & civilian
-Efficient units cache system
-Random cars traffic (civ & enemies)
-Random choppers patrol (enemies)
-Random IEDs on roads
-Random Hostages hidden in compound
-Random Outposts
-Random Tanks
-Random Weapons cache
-Random mortar attacks on compound
-Random Snipers team
-A complete reputation system based on many factors (Compound clearing, enemy killed, bullet shot near them, discussions, assistance, healing of injured civilian, even sheep killed !).
Undercover system, you can wear any enemy uniform. If one unit discovers your identity, he will call his friend and shoot at you.
-intel gathering with a scoring system
-Support UI to buy supports with the points you collected.
-Basic resting & respawn system
-Basic Custom behaviors : random patrol, civilian & enemies in compound get to a meeting point every 5 minutes with talking, sitting animations, animated affraid civs…
-Torch added to IA when night falls
This is my first arma III scenario. I worked on it for 2 years in my free time. That’s why it could still be a bit buggy & laggy.
I haven’t tested enough the multiplayer version (Only with a local dedicated server, I haven’t tested the JIP…).
The source code :
https://github.com/antoinebidault/DynamicCivilWar
Report to the issue tracker :
https://github.com/antoinebidault/DynamicCivilWar/issues
Credits :
– Explosion in the sky for the intro music
– RHS team
– 3CB team
– CBA team
– James2464 for the Kunduz map
Next plan :
– ACE compatility
– Correcting issues on the multiplayer version
– Deploy the scenario to differents terrains : Altis, Malden, Tanoa, Lythium… Hope it is enought optimized for large terrain
– Voice acting
– Better cutscene scripting
– Improving resting & revive script
Hope you enjoy it !
Required items:
Click the title to search on this site.
3CB BAF Units — Steam Workshop
3CB BAF Equipment — Steam Workshop
3CB BAF Vehicles — Steam Workshop
3CB BAF Weapons — Steam Workshop
3CB Factions — Steam Workshop
RHSAFRF — Steam Workshop
RHSGREF — Steam Workshop
Kunduz Afghanistan - Fixed Doors — Steam Workshop
RHSSAF — Steam Workshop
RHSUSAF — Steam Workshop
CBA_A3 — Steam Workshop
RKSL Studios - Attachments v3.02 — Steam Workshop