Wegi’s Custom Nation Enhancement mod

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Author: Wegi

Last revision: 24 Oct, 2022 at 09:51 UTC

File size: 4.72 MB

On Steam Workshop

Description:

Updated to 1.34.4

Note: The mod only works correctly in english. Compatibility with other mods is also not guarantued and it crashes when combined with UI enhancers.

Hey everyone, this mod aims to improve the RANDOM/CUSTOM NATIONS game modes by changing many aspects to make this game fully support all the fun stuff which is hardcoded for normal play (and also fixes the "can’t select Pirate Republic" bug)

Major Mod Changes
  • Manchu Banners are now an idea, not based on primary culture.
  • Added event for D00 to randomize all AI Nations religions till 1445.
    Exception: Normal setup countries in the HRE stay catholic.
  • Each CN can select one Special Age Modifiers per age, but they were slightly nerfed.
  • Innovativness slightly buffed.
  • Idea Cost rebalanced. Morale/Discipline/Devcost/GoodsProduced are no longer cheap auto-includes.
  • Settler Dev Increase Change buffed from 5% to 20%. That means every 5 years you should get +1 random dev in a province, while paying around 120 ducats in maintenance.
  • General Max Pips upped to 9 per skill.
  • Increased Max Custom Points from 800 to 3200. Minimum is 200.

Government Changes
  • Emperor of China heavily buffed and reworked so it doesn’t need to be in china anymore.

Old Religion Changes
  • Catholic: Removed Holy Orders from the iberian cultures
  • Confucianism: Improved Harmony Boni and Speed.
  • Shinto: Can manually inc/dec isolationism per decision.
  • Jewish: Focus on Administration. Also uses Holy Orders in a renamed way.
  • Zoroastrian: Focus on Trade.
  • Animist: Has Personal Deity Mechanics.
  • Tengri: They keep their old boni when choosing a second religion. Also have Holy Sites now
  • Norse: "Slight" changes
New Religions
  • Celtic: Focus on Military Experience. Use Personal Deity mechanics
  • Hellenic: Focus on Economy. Use Anglican Button mechanics
  • Roman: Focus on Quality. Use Protestant Button mechanics
  • Kemetism: Focus on Development and Isolation. Have a custom monument building mechanic
  • Romuva: Focus on Diplomacy and Trade. Use Personal Deity mechanics
  • Rodnovery: Focus on Administration. Use Protestant Buttons mechanics
  • Suomenusko: Focus on Defense. Protestant Button mechanics
  • Germanic: Focus on Leaders & Generals. Use Holy Site mechanics
  • Mesopotamian: Focus on military & admin. Use Personal Deity mechanics

Credits:
Pagan Deity Icons – Voltaire’s Nightmare Team

If you find a bug or have any suggestions, please let me know.
Note that this mod does not fully support normal playthroughs, as Government Reforms have been slightly reworked to be fully compatible with Custom Nations.