Skeleton King Krell – Lord & Horde(Vanilla)
This mod basically allows you to play a massive Krell as a Lord. You can now play him on every main vampire faction. You won’t be able to summon Krell as Kemmler with this mod activated.
Balance: I don’t play vanilla now that SFO is updated, so you’ll have to tell me if it needs changes. You’ll see two T5 buildings that don’t add units, those were meant for SFO units and I just decided to leave the buildings in in-case you want the slight buffs.
Royal Guards are unique skeletons he can summon at level 10 and 18(Double units, minor buffs).
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The awesome skin they use is from Melbongo’s Red Duke skin. https://steamcommunity.com/sharedfiles/filedetails/?id=2898441667
Reapers are troll-sized units that are low on toughness but dish out a high amount of damage. No idea if they’re balanced in vanilla, I tried editing them compared to other stats their tier.
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They are from the Expanded Roster made by Decomposed https://steamcommunity.com/sharedfiles/filedetails/?id=2870486076. I am very grateful to him and Melbongo for allowing me to use their units/skins!
Compatibility: It should work with everything except HashutChampion’s Krell as a hero mod https://steamcommunity.com/sharedfiles/filedetails/?id=2954671493
I used his mod as a starter kit for this mod with his consent.