Dread Limbs

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Author: MreDread

Last revision: 2 Mar, 2019 at 20:59 UTC (2)

File size: 49.54 MB

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Description:

EARLY VERSION

2 new complete sets of limbs.
the main one is a remix of the available limbs that i liked, with a see through exterior reinforcement cage that brings the overall shape closer to the default human body.
the goal is to create a more pleasing humanoid look that works better with the scaling of individual body parts.
if you want to beef up the original limbs, it leads to really large connectors that clip through the armor you’re wearing over them, while the actual limbs themselves dont scale as much.
these new limbs have smaller connectors and are a bit beefier overall for a more balanced look at any scale.
the stats are currently not finalized and probably a bit overpowered. at this point i dont want to make duplicates for every possible version and clutter up the crafting menu. so i made them pretty good overall.

the human limbs have very mediocre stats but well… are for those humans that miss the look of their chopped off fleshy bits.

both sets have lowered low quality stats and slightly improved stats at the highest quality level, so for the human limbs most quality levels will be worse than your old limbs, but ultimately they will be slightly better.

they are craftable from the robotic limbs bench, have their own reasearchable tech that ties into the natural robotics progression and were added to the general robotics vendor lists.
at this point i am not sure what the most compatible way of adding them to the game is. if you use other similar mods there might be conflicts.
as time progresses i might make more variations and work on compatibility.

For the time being human prosthetic limbs exist for both male and female
AS SEPARATE ITEMS
that means you can equip the female limbs on a male and vice versa
it kinda actually works but not for the right arm., which gets horribly deformed. so make sure to get the right version.
this is a technical side effect of being able to do something you shouldn’t be able to. we can set an item to use a male and a female mesh, but only a single texture. i simply haven’t combined the male and female texture into a single file yet so this is a workaround for the time being.
in the next update i will unify them into one item that automatically selects the right model.
other downsides of the prosthetics are:
they will not show shirt item textures and they will not restore the ability to use boots. they will also still be seen as robotic limbs by factions that frown on them.
they are really just more of a gimmick at this point.

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Revisions:

Old revisions of this mod are available below. Click the link to download.