Kaige’s Classes – Necromancer

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Author: Kaige

Last revision: 5 Apr at 01:19 UTC (16)

File size: 1.08 MB

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Description:

Adds the Necromancer, a hero class that specializes in the cosmic forces of life, death, and undeath.

New skills are explained, while skills that already exist in the game are not:

  • Tier 1:
    • Raise Undead
  • Tier 2:
    • Transfer Life
    • Strengthen Undead
  • Tier 3:
    • Magecraft – Magic attacks and debuffs deal +10% damage and ignore 1 status resistance
    • Binding Magic – Magic & Debuff abilities apply Soulbound
    • Necromaner’s Reslience – +10 Hit Points. +1 Blight & Frost Protection.
  • Tier 4:
    • Reclaiming Attacks
    • Bone Wyvern Keeper
    • Undead Retinue
    • Soul Jar – At the end of the turn have a base 120% chance to inflict Soulbound to enemies within 2 hexes
  • Tier 5:
    • Magecraft 2 – Magic attacks and debuffs deal +10% damage and ignore 2 status resistance
    • Corpse Consumption
    • Dark Ritual
    • Soulcatcher – Magic attacks deal +25% damage to soulbound enemies.
    • Grim Executioner
  • Tier 6
    • Infested Summons
    • Unstable Summons
    • Greater Raise Undead – (Active) Raise target undead with 100% hit points, or reanimate target non-undead unit under your control with wightborn transformation
    • Graceful Servants
    • Gravelord – While army leader, non-Hero units in the army gain +4 Blight & Frost resistance
  • Tier 7:
    • Arcane Strength – Magic attacks and debuff abilities deal +20% damage and ignore 2 status resistance
    • Corpse Cart – Summon a Bone Horror at the start of battle
    • Decaying Magic
    • Death Touch – (Active) Target adjacent non-Construct, non-Elemental, non-Undead unit has a base 90% chance of dying. If unsuccessful, inflicts 4x Decay
    • Heartstopper – At the end of the turn have a base 120% chance to inflict Decaying to enemies within 3 hexes
    • Undead Resilience – +20 Hit Points. +2 Blight & Frost Protection.
  • Tier 8:
    • Fatal Magic – Magic attacks do more damage as the target loses health, up to +50%
    • Natural Vitality
    • Command Undead – (Active) Target undead has a base 120% chance of being dominated by you.
    • Soul Decay – At the start of the turn, Soulbound units have a base 90% chance of being inflicted with Status Vulnerability
    • Undying – Gives Undying & Resurgence
    • Death’s Shadow – (Active) Teleport to target corpse and destroy it (unlimited range).

    Tier 9:

    • Claim Soul
    • Summon Ghost + Spirit Beacon
    • Danse Macabre*** – (Active) Conjure 6 corpses of tier 1 skeletons. For the next 4 turns, resurrect a random corpse on the battlefield under your control
    • Deathcall – Ranged is increased to 6 from standard deathcall
    • Finger of Death
    • Greater Corpse Consumption
    • Dark Rites

    *** – Ability may not work properly without the Thrones of Blood DLC, hard for me to confirm for sure

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