Improved mining operations
The game creators, starting with version 4.00, implemented a new behavior of miners and gas collectors, which significantly reduced their efficiency.
The mod improves the behavior of all miners in the game as follows:
1) <obsolete>;
2) All miner ships will stop mining and look for a better place (in the same sector) if there are too low resources during the mining phase;
3) <obsolete>;
4) Miners don’t take into consideration deactivated resource probes during the find resources phase;
5) The pitstop when arriving in the endzone during long distance move has been removed;
6) New logbook messages;
7) Crew efficiency logging;
8) Return to the last rich vein after the end of the sale phase (need 1 star crew);
9) <obsolete>;
10) Throws overboard stuck wares at the start of the mining phase;
11) Miner can deploy resource probes in the mining area. Activated through comm with the pilot;
12) Increased desire to stay closer to the station sector;
13) Normalized experience gain (small miners are nerfed, medium are not changed, large are buffed) and boosted (all ships);
14) <obsolete>.
Consider that the improvements only apply to OOZ visibility. That is, ships that you look at or control will continue to be "strange".
Revisions:
Old revisions of this mod are available below. Click the link to download.