SCP-106 Nextbot
Current Status: Any future and upcoming SCPs are going to be put on hold. I’m currently assisting in the SCP: NTF mod so I can’t really add any new Nextbot SCP. All future Updates are going to be made By Spencer.
Edit: I will be putting up a strawpoll to ask you what SCP/NPC nextbot should come next? http://www.strawpoll.me/11717531
Huge thanks to SpencerPootis for the corrosion and fixing lag issues.
The old SCP-106 SNPC is a very old addon, it was even released on the Garry’s Mod beta workshop, but as of now, the addon is very buggy and the creator has given up on fixing/adding other stuff. That’s where I come in, I’ve made SCP-106 using Nextbot A.I.
What is SCP-106?
"SCP-106 appears to be an elderly humanoid, with a general appearance of advanced decomposition. This appearance may vary, but the “rotting” quality is observed in all forms. SCP-106 is not exceptionally agile, and will remain motionless for days at a time, waiting for prey. SCP-106 is also capable of scaling any vertical surface and can remain suspended upside down indefinitely. When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension. SCP-106 appears to prefer human prey items in the 10-25 years of age bracket.
SCP-106 causes a “corrosion” effect in all solid matter it touches, engaging a physical breakdown in materials several seconds after contact. This is observed as rusting, rotting, and cracking of materials, and the creation of a black, mucus-like substance similar to the material coating SCP-106. This effect is particularly detrimental to living tissues, and is assumed to be a “pre-digestion” action. Corrosion continues for six hours after contact, after which the effect appears to “burn out”.
SCP-106 is capable of passing through solid matter, leaving behind a large patch of its corrosive mucus. SCP-106 is able to “vanish” inside solid matter, entering what is assumed to be a form of “pocket dimension”. SCP-106 is then able to exit this dimension from any point connected to the initial entry point (examples: “entering” the inner wall of a room, and “exiting” the outer wall. Entering a wall, and exiting from the ceiling). It is unknown if this is the point of origin for SCP-106, or a simple “lair” created by SCP-106."
(Dr. Gears, http://www.scp-wiki.net/scp-106)
Q: The NPC keeps getting stuck, ugh, unsubscribe.
A: This is due to the map’s poor nav mesh, you’ve most likely generated it if it keeps getting stuck.
Q: Where’s the corrosion?
A: I’m currently working on adding that. It’s much harder than you think.
Remember to report bugs to the Bug Report discussion.