Derelict MECs (Enemy Variety) – WOTC

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Author: Alex Nares

Last revision: 29 Apr, 2020 at 23:36 UTC

File size: 81.92 KB

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Description:
Adds Derelict MECs into the random enemy pool.

In the base game, Derelict MECs were used exclusively for the "Lost Towers" DLC mission. After that, they never appeared for the rest of the game.

So you’re telling me that developers spent time and resources developing an enemy – in a DLC that I paid for – only for the enemy to appear in one mission!? And that’s if you even enable the optional mission when you start a new campaign.

That is not cool, so this mod recycles the Derelict MECs into the main game’s random enemy encounters. Derelict MECs are an early-game enemy; they can appear starting at Force Level 1 and will stop appearing at Force Level 11.

For clarification – I did not create this enemy. It a developer-made enemy that appears in the Lost Towers mission (Shen DLC), but they only appear in *that one* mission. This mod adds the enemy to other missions, for variety.

Compatible with WOTC.

100% safe to enable or disable at any time. Compatible with all mods. For more DLC enemies added back into the main game, see Neonate Vipers.

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Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: Shen's Last Gift