Safe house: Center manor house
The following content is translated by the translator. I hope you can understand it.
Haven’t you found a place to settle down? Are you tired of having to rebuild the base every time you start a new game? Come and have a look at this manor! There are solid walls, complete facilities, rich resources and excellent geographical location. What are you hesitating about? Hurry up and check in!
Details:
–As the name implies, the central manor is located near the center of the map (27,32), northwest of Lake Ivy Town. This means it is more convenient to go to any city. The northern part of the manor is surrounded by a lake, other directions are completely surrounded by walls, and there is only one gate on the east side as the exit.
–The buildings in the manor mainly include: kitchen, farmland and greenhouse, fishing house, indoor garage, indoor warehouse, infirmary, bar, library, outdoor large garage, large warehouse, logging house, 5 bedrooms.
–Additional resources: there is a gas station outside the large warehouse; there are 7 generators in the manor (the indoor garage has the chance to spawns the generator additionally); there is a well in the farmland; in the villa, except for the large bathroom and the infirmary on the first floor, the corresponding empty wooden buckets have been placed above the water resources in other bathrooms and kitchens; there are dense forests in the southwest of the manor, and a vacant land has been reserved for the 42nd version of animal husbandry system in the northwest, The spawn point is on the first floor of the villa.
Attention:
This module will make your game easier. If you mind, don’t use it
BUG:
The water tiles of the swimming pool on the second floor of the villa is missing and is displayed in black, but it can be used normally. Reload the game near the swimming pool to restore the water tiles, but they will be missing again after it is far away or interactive or the perspective is extended. The water tiles can be displayed normally on the ground of the first floor. It should be an official problem. Maybe the official didn’t consider the swimming pool on the second floor.
PS: Although I have set the spawn rate of zombies in the manor to the lowest, other houses outside the villa still have a chance to spawn zombies. Please be careful.
If you know how to fix the bug or have other suggestions, please leave a message and let me know. I will update it if I have time.
Thanks and enjoy!
Cells Occupied:(27,32)
Workshop ID: 2943072738
Mod ID: SH_CenterManorHouse
Map Folder: SH_CenterManorHouse