The Dead Legion

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Author: ScarletFox039

Last revision: 14 Dec, 2025 at 05:07 UTC (3)

File size: 6.49 MB

On Steam Workshop

Description:

Shouldn’t an undead army be… I don’t know… more undead? I use Radious’ mod in all my games, including the many new units it introduces. However, I wasn’t happy using mass amounts of vampire units in my army of undead in the late game; and I wasn’t happy with the choices of mods available to remedy that. I wanted to unleash my legions of undead upon the entire world. So… here we are.

This mod is completely stand alone, and should work with just about any other mod. It’s designed to be balanced for Radious’ mods. This mod also introduces late game ranged units to the Vampire Counts. If that isn’t you’re thing, then don’t use them is the only advice I can give.

Vanilla Version Here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3623550089

Known Issues (HELP WANTED!):

– Some parts of meshes completely disappear depending on viewing angle. Maybe I have too many unique meshes combined into a single unit and the game has a limit on that? I honestly don’t know.

Change Log:

– v1.3 fixed necromancers not able to target walls, removed necromancers ability to climb walls, moved necromancers grouping to artillery instead of heroes, fixed auto-resolve mechanics to better handle all 7 units, re-balanced archers for auto-resolve fix, added missing data in an effort to fix the raise dead replenishment chances (needs more testing)
– v1.2 increased stats of archers to be more in line with other faction tier 5 archers, slightly increased cavalry swordsmen charge bonus
– v1.1 Unit cards added, and unit re-balance to be more in line with Radious’ mods
– v1.0 Initial Release

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Revisions:

Old revisions of this mod are available below. Click the link to download.