Team Deathmatch [Mutator] [EA26]
This mod is aimed at unlocking the fun and chaotic potential from CQB- and medium-sized maps by making spawns completely random across all Capture Points and speeding up the respawn process for the player! Effectively, this mod turns the normal Battle gamemode into something more akin to Team Deathmatch.
Remember to set respawn time to 1 for bots for more fun! This mod works better the more capture points are placed on a map.
ALL FEATURES:
– Bots and players are randomly spawned between all enabled Capture Points, regardless of their Captured state!
– MUCH slower flag capture!
– Customize spawn points using Configure Flags! (Disabled capture points are not used as spawn points)
– MUCH faster and configurable spawn time for the player!
– Configurable Invulnerability while spawning, no more getting spawn killed!
It is heavily recommended you check out these mods to make your experience even better:
https://steamcommunity.com/sharedfiles/filedetails/?id=2535267658 — Health Regen! I recommend a delay of 4 seconds and regen of 40hp per second
https://steamcommunity.com/workshop/filedetails/?id=2222802880 — Collection of COD map remakes
https://steamcommunity.com/sharedfiles/filedetails/?id=2791494869 — An amazing weapon pack with weapons that handle a LOT like COD
https://steamcommunity.com/sharedfiles/filedetails/?id=2786740661 — COD hitsounds!
https://steamcommunity.com/sharedfiles/filedetails/?id=2590256783 — Changing the Balance of all characters to 9999 will make you immune to being knocked down. I also recommend changing the player speed to 1.2 and bot speeds to 1.6 for more fun
Known bugs:
Sometimes the immunity timer and respawn timer will be near instant, despite what is selected. I have no idea why it does this 🙂
Capture Points are not actually being slowed, currently investigating this but it seems it doesn’t affect gameplay too much!
MASSIVE shout out to Chai for their github repository of example mods, this mod would not exist if that didn’t exist