Minotaurs – Marks of Chaos (SFO SUBMOD) UPDATED

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Author: MAMAVAUDOU

Last revision: 12 Apr, 2022 at 21:29 UTC

File size: 43.01 KB

On Steam Workshop

Description:

I WILL UPDATE THE DESCRIPTION IN THE NEXT FEW DAYS, PLEASE REPORT ANY BUG
Made to allow sfo players to play with the units of the excellent Xoudad’s Mod : Minotaurs – Marks of Chaos.

-Changes and adjustements:

These units are balanced (at least I tried to) for SFO, using proper caps.
This mod reduces the cap of Minotaurs of the T5 minotaur building from 3 to 2.
If you have constructive things to say on equilibrage, bug, incompatibilities, feel free to tell me what you want in comments.
Marks are renamed, because of the existance of effects with same names in sfo.
I can add the scraps system to these units, if you want it, tell me in the comments, but I think these butal follower of the dark gods don’t need bling bling stuff.
I will continue to try to balance the mod in the next few days so, don’t be surprised to see changements.

-Requirements and load order:

To allow it to work properly, you have to download these mods before :

SFO: Grimmhammer II
Minotaurs – Marks of Chaos

Using your mod manager, the load order is :

Minotaurs – Marks of Chaos (SFO SUBMOD)
Minotaurs – Marks of Chaos
SFO: Grimmhammer II

If these two conditions are not gathered, the mod will crash or will not work.

-Credits :

Thanks to Xoudad for the mod, great idea, very fun and hyping units :p.
Thanks to Atomic and antonyteikihuavanaka for helping me to test the units.

I hope you understood all what I meant, I’m french so my English mastery is far from perfect.

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SFO: Grimhammer IISteam Workshop
Minotaurs - Marks of Chaos [Updated]Steam Workshop