Eclipse of Empires 2.0.

Nothing lasts.
Adds a new disaster, exclusive to Great Powers that fulfill the condition of collecting
Decay score. Consider this a ‘Boss Disaster’ that effectively adds rise and fall mechanic, making the game more dynamic and perhaps less predictable.
Disaster fires once per game. If you survive, you stood the test of time. If you don’t… well, at least schoolbooks will describe your demise in great detail.

Difference from Eclipse of Empires 1.0.:
Unlike the previous version, the Disaster is now avoidable – poor government policies and decisions in Events will give
Decay score, while other choices will prevent it from firing. Corruption and Overextension is now scary and dangerous. The Decay score never decreases, except upon entering Golden Age for the first time.
On the downside, previous version was more ‘mod friendly’ and you could have it with pretty much any global overhaul. This version alters vanilla events, so it might be incompatible with certain large mods. Supports CK-EU4 converter and Plati’s visual mods (tested).
Revisions:
Old revisions of this mod are available below. Click the link to download.