High Elf Garrison mod (Highly equipped garrison)
This is an enhanced Garrison mod for one-sided high elves.
Slightly weaker but more complete effect than the first High Elf Garrison; similar to the first Garrison.
Infrastructure has garrison troops.
Trade buildings have garrison troops.
Port construction has garrison troops.
first-class main city
4 spearmen
4 archers
Secondary main city
4 Charis White Lion Guard
4 Archer Light Armor
Tier 3 main city
1 Elf Prince Ride (Griffin)
4 Charis White Lion Guard
4 gate guards
Tier 4 main city
1 Elf Prince Ride (Solar Dragon)
2 Silver Guard
2 The Juggernaut
4 gate guards
Level 5 main city
1 Elf Prince Ride (Xing Yao Long)
2 Silver Guard
2 The Juggernaut
4 The Avalon Sisters
Level 1 main city defense
2 Silver Guard
2 Eagle Claw Ballista
1 Gave Knight
Level 2 main city defense
2 Silver Guard
2 Eagle Claw Ballista
2 Gave Knights
Level 3 main city defense
1 Elite Phoenix Guard
2 Phoenix Guard
2 Eagle Claw Ballista
2 Gave Knights
tier 1 town
1 Ranger
2 spearmen
2 archers
tier 2 town
1 Swordsman of Hoth
1 Ranger
2 spearmen
2 Archer Light Armor
tier 3 town
1 Elf Prince Ride (Giant Eagle)
2 Charis White Lion Guard
2 Lothern Triton
2 Silver Helmets – Shield
Level 1 small town defense
2 Charis White Lion Guard
2 Lothern Triton
2 Shadow Warriors
2 Eagle Claw Ballista
Level 2 small town defense
2 Silver Guard
2 The Juggernaut
2 The Avalon Sisters
2 Eagle Claw Ballista
1 Gave Knight
Norsca Outpost Fortress
2 White Lion Guard
2 Lothern Triton
2 Eagle Claw Ballista
1 Gave Knight
After you own the city wall building;
Your garrison will have a mage who will have spells of different strengths at different levels of your city defenses.
Second effect:
Most of your buildings have his unique effects, but the price is that he will cost more than the original!
Farmland Lv3 effect:
(province)
Recruitment cost: -15%
Maintenance fee: -10%
Local Recruitment Capacity: +1
Industrial Lv3 effect:
(province)
Armor: +15
Base Weapon Damage: +2
Ranged Power: +5%
Law and order Lv5 effect:
(province)
Public Order: +10
Troop Leadership: +5
Fatigue Rate: -3%
Elf Embassy:
(Faction wide)
Diplomatic stance with humans, high elves, wood elves, lizardmen and dwarves: +2
(province)
Chance to spot ambush: +5%
City Tunnel:
(province)
Immune to all attrition!
Port Lv3 effect:
(all characters in the faction)
Replenishment rate in non-own territory: +1
>Province<
Unlock Attribute: Vanguard Deployment