Grineer Mod – A Warframe Faction Mod

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Authors: Zeski, Don Fuego

Last revision: 18 May at 12:25 UTC (23)

File size: 4.74 GB

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Description:
GRINEER MOD IS HERE!

[Version 38 – Stolen Meridian Update]
>Special Weapon Serrabilis can only be obtained by capturing Cat-Lon and Tinfist as well as handing them to the Corpus as well as locating the blacksite that constructs the thing. A beleageured scientist in the Corpus consulate can reward you for your efforts.
>There is now a Grinder MOA. Fielded by the Argon Cartel for obvious reasons. (Add a Cartel Execution Raid)
>Add more HOC MOAs in Corpus troops working as packmen.
>Added the there is a Special vault which contains some unique treasures which you can only access by finding an invitation.
>Added Greedy Milk in the Corpus Bar you can get arrested for smuggling this into Grineer territory.
>Allying and doing jobs for Steel Meridian is now possible. World overrides related to it as well.
>Rogue Grineer troops show up once the empire is broken.
>Adjusted Argon Cartel’s raid system
>Tweaked the retreat trigger for Corpus and Grineer reinforcements
>Added names to Steel Meridian’s HQ
>Waystations can get infested if you unleash a certain creature. The infested tower has a unique reward.
>Added Anomalous companion

The sprawling ranks of the Grineer are formed of rotting hordes of simpleton clones, bent on consuming everything that remains of the Solar System. They live short, violent lives, much of it an inheritance of the genetic stunting by their former Orokin masters.

This mod has been a passion project for me for the past year, I’ve been porting Warframe Assets into Kenshi for what seems like an eternity and now we’ve reached the BETA stage!
It would have taken an eternity if not for the help of Don Fuego, author of the Skeleton Radio mod, for his help I am eternally grateful, he helped massively with the dialogue, cities and worldstates and without his help we would not be here today
We’ve got functioning worldstates, city-swaps, trading cultures, interiors, shops, research and so on and so forth, you should be able to access everything from the mod without issues

The mod contains:
-New Race: The Grineer, a variant of a human, more combat suitable
-New Factions: Grineer and the Corpus, two high tech factions which you can interact with, along with a few lesser factions, including the Argon Cartel, the Steel Meridian and the Kavor
-New food and items: Self explanatory, we’ve got Fisheries, Neo-Foods and other cool stuff, including fusion generator
-New Weapons and armours, of both Grineer and Corpus Variety
-New Animals with (Admittedly ♥♥♥♥♥♥) custom animations, skeletons and other stuff!
AND MANY MANY MORE

Lorewise, a single Grineer Galleon crashlanded onto Kenshi and are now stuck there, whether they stay here or die out, it’s up to you, but their mere appearance has started a big change on the good ol’ moon. You can expect Grineer to appear around the western shores of the island, Do discover what they’re up to
In response to their crash-landing a Corpus expeditionary fleet has made a landing at the Ashlands, setting up a space port alongside many outposts and a bustling enterprise, they may be good buisness partners.

Despite the changes on the moon are also options for the natives to acquire such good tech and loot. The Grineer sell their technologies at their stores in the Kuva Capital. The Corpus Space Port have a research center where you can acquire theirs. But for some of the more wilder technologies, you need to steal them from blacksites. Centers where both factions conduct research and development far from their main holds. Of course, if all else fails, you can always count on the Argon Cartel squatting in the Burning Forest to sell you the tech you need to get started. Just look for their stores or find their boss. And remember, sometimes, theft is the only way to acquire certain things and goods!

MIND YOU
This mod will forever remain kinda unfinished, exactly like Warframe. expect some amount of Jank, If you notice any errors, I’d be grateful for any feedback and bug reports, so we can iron out the issues ASAP

CREDITS:
– Digital Extremes – Original Creators of the Assets used in the mod
– Don Fuego – Co-Author, city builder and dialogue writer
– Zeski – Porting Assets, The Original Creator of the mod

MANY THANKS TO:
– Ninya – who helped me out with Blender long time ago when I was first starting the mod
– /keng/ on /vg/ – for being a great place to discuss Kenshi
– Theta – For some help with the Grineer footage that was helpful for accurate Grineer unit recreation
– Better Community Pending – for keeping the spirits high
– Mykomark – for repeated bug reports
– Quilava – for repeated bug reports

LINKS:

Traditional Chinese translation

Simplified Chinese translation

Japanese translation

Grineer Mod – Lite

The Haydee Affair – Grineer Mod/Haydee Crossover episode

More Combat Animation Patch

Radio Skeleton mod Expansion Patch

No Cut Efficiency for Grineer Armours

MEGA Animation Collection Pack

MEGA Pathfinding Collection Pack

Grineer Mod, but only the items – In case this mod doesn’t run well enough for you, but you still want the items

Disclaimer:
Assets used in this mod are Non-Commercial I don’t profit from the direct sale of Warframe’s IP. I do not charge users to access or own my Warframe mod.