Xeph Zombie Modifications [Official]

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Authors: Xephrax, Xepho

Last revision: 9 Jan, 2022 at 12:08 UTC

File size: 825.34 KB

On Steam Workshop

Description:

This mod will make every zombie unique and change its stats such as speed, hearing, vision, toughness, etc. There will be predefined types including: Walkers, Infected, Stalkers, Brutes (see discussions)

Please note the modifications will work without mod options, but you will be stuck with my default configuration. You can currently modify which types of zombies will appear as well as their weights. Including various other options if using Mod Options.

Future Considerations

  • Unique appearances
  • Zombie Templates

Known Bugs

  • Zombies occationally change movement animation (most likely won’t even notice)
  • Upon arriving at a new location zombies might need some time to update (usually only on spawn)

Q&A

Q: Will this mod work with multiplayer?
A: The mod is currently only stable in singleplayer

Q: Will this work with version example?
A: This should work with zomboid v4.60+, but has only been tested on v4.65

Q: How do I change the mod configuration?
A: Check your settings under the "Mods" tab, if its not there ensure you have this mod and its dependencies loaded.

Q: Can I use this mod without Mod Options?
A: Yes, It will work fine standalone, but you will lose the ability to customise the mod.

Q: Can I add this mod during a save?
A: Yes it is safe to add and remove, Just remember to backup before changing mods.

Created for zomboid version 41.65
Current mod version 1.21
ModID xephzombie
WorkshopID 2713748248

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Mod Options (Build 41)Steam Workshop