Mech Visuals Overhaul

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Author: AaronLee

Last revision: 31 Jul, 2017 at 10:08 UTC

File size: 224.26 KB

On Steam Workshop

Description:

Ever find yourself feeling like pilotable, spacefaring, modular mini-mecha could look cooler than they do in the vanilla game?

I did.

This mod overhauls the visuals for non-racial mech parts, increasing level of detail to match better with the rest of the game’s beautiful visual assets.

Mech bodies will be updated to look like you can actually get in and out of them and have plenty of visible interior detail when possible. Lower tier mech bodies will generally have a techy, functional look to them while more advanced ones or ones from the more magical side of the game’s lore will look a bit more fanciful.

These are the parts that have been revamped thus far.
Skullduggery body – The lower section slides down to make more room for entry. Detailing added.
Lilodon body – Now has a fancy opening and closing cabin and cooler glowing eyes.
Ocassus 2 body – The front plate goes all the way down, the cockpit’s visible inside and there’s some fancy magitech energy lines that are visible during startup.

CHANGELOG:
v.0.1.1
-FIX: Removed overwrite of mechparts_body.config
-FIX: Re-implemented data changes to mechparts_body as a .patch file
v.0.1.0
-NEW: Revamped visual assets for Lilodon, Ocassus and Skullduggery mech bodies.