[GS]Arknigts: Maria Nearl(PLUS)明日方舟:瑕光(加强版)
Civilization Ability: Land of the Business and the Knights
Cities receive +2Production and +2Science for every population. All tiles provide +1Gold, +1Production, +1Culture and +1Food. One extra Economic policy slot in any government. Combat victories provide Gold equal to 100% of the Combat Strength of the defeated unit. +20%Gold in all cities.
A building unique to Kazimierz. It seems like a bar that can be seen everywhere on the street. +5Gold, +2Science, +2Amenities, +5Production, +2great Merchant point per turn.
A building unique to Kazimierz. +10Gold, +2Culture, +2Amenities, +2great Merchant point per turn.
A building unique to Kazimierz which requires City Center. +2Food, +1Amenities, +5Housing.
A district unique to Kazimierz. Replaces the Commercial Hub district and cheaper to build. Receives higher adjacency bonus. +2great Merchant point per turn.
Hard-hitting, Ancient era heavy cavalry unit. Compared with Heavy Chariot, it has a lower cost and higher Combat Strength.
Information era siege unit, ideal for attacking cities. Strategic resource costs for it are discounted 100%. Compared with Rocket Artillery, it has higher Combat Strength when bombarding and higher Movement.
Leader Ability: Sword Shield Knight
All units gain +12Combat Strength. Each time you produce a military unit except for medic unit, all units gain +1Combat Strength. Combat victories provide Gold equal to 100% of the Combat Strength of the defeated unit.
文明能力:霓虹与骑士之国
领土内所有单元格+1生产力、+1文化、+1金币和1食物。每位公民+2生产力、+2科技。获得一个额外的经济政策槽位。城市金币产出加20%
一种特色建筑。表面上是街头随处可见的酒吧。+5金币,+2科技值,+2宜居度,+5生产力,+2大商人点数。
一种特色建筑。建成后获得一条贸易路线。+10金币,+2文化,+2宜居度,+2大商人点数。
一种特色区域。替代商业中心,建造花费更低。拥有更高相邻加成。+2大商人点数。
特色市中心建筑。+2食物,+1宜居度,+5住房。
远古时代重骑兵单位,威力惊人。拥有比重型战车更低的造价和高额的战斗力。
信息时代攻城单位,无需战略资源即可生产。轰炸时拥有高额战斗力。拥有比火箭炮更广的射程和更快的移动力。
讨厌那些对(与其首都在同一大陆的)城邦或文明发动战争的文明
领袖能力:剑盾骑士
所有军事单位+12战斗力。每拥有除支援单位外的一个陆地军事单位,所有军事单位+1战斗力。击杀敌人后获得相当于敌人战斗力百分之百的金币。
Revisions:
Old revisions of this mod are available below. Click the link to download.