Neighbourhood Buildings + more!
Want some fresh breeze in Your Civ game? You’re welcome 🙂
This modd adds a bunch of new buildings and -mayby- new units?
NOTE THAT THIS MOD IS UNDER CONSTRUCTION
Upgraded from: Neighbourhood District Update
Contains:
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HouseCostYieldYieldHousingMaintenanceNeeds350⚙2🍞2💸2🏠NoneDistrict: Neighbourhood
locked behind CIVIC_URBANIZATION
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FlatCostYieldHousingMaintenanceNeedsUnique Trait395⚙-1🍞3🏠2💸District: Neighbourhood + House+15% growth to City
locked behind CIVIC_CONSERVATION
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Training CampCostYieldMaintenanceNeedsUnique TraitUnique TraitLimit335⚙1⚙2💸District: Encampment+5%⚙ to Citygives 1st promotion🏅to all unitsCan be build 1 times per Civ
locked behind TECH_MILITARY_TACTICS
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Culture CenterCostPerkMaintenanceNeedsLimit235⚙1 point per turn for all GreatPeople (not GreatProphet)3💸CityCenterCan be build 2 times per Civ
locked behind CIVIC_CIVIL_SERVICE
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Walls ReinforcementCostMaintenanceNeedsGarrison HPCity Combat Strength130⚙3💸Ancient Walls605
locked behind TECH_CONSTRUCTION
Plans "to do":
– fix icons in walls reinforcement
– Something (walls, upgrade for city or unit) for defence against bombers
– Early building adding 1 amenity for city
– Unit between swordsman and musketeer
– Unit between pikeman and AT crew (vanilla)
Try these:
https://steamcommunity.com/sharedfiles/filedetails/?id=1717330418