Inventory Collector
Inventory Collector
This mod adds a new default job option for your pilots.
Pilots assigned to Inventory Collector duty will visit all your ships in the galaxy and collect their inventory items.
The collected items will be:
(1) delivered to HQ storage every now and then when:
Deposit to HQ – checked
Deposit to Player – unchecked
(2) teleported immediately to player’s inventory when,
Deposit to HQ – unchecked
Deposit to Player – checked
(3) kept in pilot’s local inventory when,
Deposit to HQ – unchecked
Deposit to Player – unchecked
If you are using Capital Ship Loot Magnet, then this mod helps collecting those picked up items.
Use a fast ship for this job, in theory you do not need more than one ship.
Pilots will gain experience every time they successfully execute a job.
To start the mod for a ship, hail the pilot, go to submenu ‘more’ and select ‘Start Inventory Collector’.
You may blacklist specific sectors to prevent servicing ships located there (war zones).
When option ‘Use Global Blacklist’ is checked, the script will look for blacklist created for civilian ships with sector activity. There you may add factional filters or just specific sectors to avoid. Script local sector settings are always in use, so keep that list empty if you rely only on global list.
Enjoy.
Version 7.x compatible.
Changes:
1.00 – initial public release
1.01 – added German translation. Thanks Le Leon!
1.02 – added French translation. Thanks globule!
1.03 – added sector blacklist. ships located these sectors shall not be serviced.
1.04 – should not visit player controlled ship anymore.
1.05 – added Russian translation. Thanks aladinaleks!
1.06 – added new job parameter ‘Deposit to HQ’. Thanks Hegemon for the idea/help.
1.07 – fixed bug, when collector visited a ship, but in the mean time player jumped in the seat it was taking player inventory to HQ. Thanks Nightwalker for reporting this!
1.08 – added global blacklist support. Script will look for ‘civilian sector activity’ lists.
1.09 – added timeout update right after target selection to avoid multiple dispatch to same target. Thanks Speedball!
1.10 – fixed some new incompatibility issues with the latest game update. Thanks N3phyl and douyu202351 for reporting!
1.11 – collector ships will completely ignore the other collector ships. Previously, they only ignored others when the HQ delivery option was checked. Thanks SpeedBall for reporting this!
1.12 – added inventory limit to force more frequent HQ visits even if there are other ships to visit. The inventory pilot won’t end up accumulating 1000+ items anymore.
1.13 – added additional search loop to avoid passing through blacklisted sectors. This only applies to manually added sectors. Thanks Arcimbaldo for requesting!
1.16 – compatibility fix for 5.0
1.17 – fixed blacklist related issues, huge thanks to TheLich for helping!
1.18:
– added filters for ship classes (small, medium, capital) to allow narrowing down searches
– added few milliseconds delay between path calculations to make sure it won’t cause lag spikes for players with large fleets
– fixed an ancient bug that caused the collection stage to fail (skip) in case a sector travel took too long.
– Finally huge thanks to player ‘psh’ for pushing me doing the fixes! 🙂
1.20 – added option to keep loot on local pilot by keeping both deposit to HQ and Player off. Thanks mazrados!
1.22 – added slider to adjust timeout applied to serviced customers. Thanks Bradtus!
1.24 – added Chinese translation (Thanks 青山)
Secret Stash
Fly-by Lockbox
Fly-by Looting
Mobile Repair Service
Capital Ship Loot Magnet
Inventory Collector
Sector Explorer
Revisions:
Old revisions of this mod are available below. Click the link to download.