No reliability loss

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Author: Alahakan

Last revision: 8 Nov, 2021 at 21:03 UTC

File size: 6.14 KB

On Steam Workshop

Description:

Hi guys, I saw a lot of discussions about reliability, especially when 2 of your allies declare war to each other, in this case no matter what your choice is, you will have to break treaties and lose all your reliability, which means you won’t be able to use diplomacy for a long time.

So, as it can be frustrating to see every faction not trusting you even if you didn’t want to break any treaty, I made this quick and simple mod disabling all the reliability losses.

If you like the reliability mechanics, you can just use the mod when you have to deal with the "2 allies declaring war on each other" situation, and disabling it for the rest of the game.

I hope it will be useful for some of you.