CTC – Computer Translated Civilizations
Getting confused with all these 谁应该明白 ?
Don’t know what all this 읽을 수 없는 텍스트 is about ?
Wishing there would be some kind of コンピュータ翻訳 ?
Or at least something using the западный алфавит ?
Relief is in sight!
This mod is a collection of auto-generated translations for Civ VI civilization mods.
Please note: This is a BETTER THAN NOTHING approach!
These translations are far from being perfect and sometimes even wrong.
This is what google.translate returns as translation.
There is no proofreading, no corrections are made!
Again: this is what google.translate returns as translation. Nothing more, nothing less.
Please take a look at the list of all auto-generated translations in this mods:
1. install this mod
2. install any of the auto-translated mods (see above)
3. enjoy auto-translated texts
I wrote a python script that parses the modinfo file of a mod to find the text defintions files. These text definition files are read in. For every entry found without a translation for any of the 11 languages that Civ VI officially knows and supports* a request for translation is send to google.translate. These translations are collected and supplied in this mod.
Civ VI uses two file formats for modding and localization (translations): XML and SQL.
Parsing XML is pretty staight forward and – more or less – easy to do.
SQL files can be much less structured and much harder to parse and offer many different ways to insert and alter texts.
So not every Civ VI civilization mod can be translated by this python script.
This mod can only translate texts that support Civ VI’s translation system. Unfortunately, most mods do not use translatable texts for their name, description and teaser in the modinfo file (sad but true). So these information (the name of the mod, its description and its teaser) will be displayed as given in the modinfo file (most likely as "squares") and cannot be translated (as far as I know und understand). And this information (the name of the mod, its description and its teaser) is displayed in "Addition Contents" -> "Mods".
All other (translatable) texts should be displayed in the language of your choice (if officially supported), like in the game setup and in game.
* Officially known and supported languages by Civilization VI:
en_US, fr_FR, de_DE, it_IT, es_ES, ja_JP, ru_RU, pl_PL, ko_KR, zh_Hans_CN, zh_Hant_HK
Feel free to buy me a cup of tea on Ko-fi to help me stay awake 😉.
Revisions:
Old revisions of this mod are available below. Click the link to download.
