Kriel Elder-Sagawehn
CV Class 5, Core 9, Unlock Level 25 – Reforged Eden only
Primary roles: Combat CV, Utility, Landing Pad, Upgradable
The Kriel Elder-Sagawehn (Passionless deity who values the hive over the individual) is a Queen of the ancient Kriel race known as the Kriel Elders. This is the second sighting of a "Elder" as the first was nicknamed the Bahamut do to it’s dragon like appearance. Eye witness account’s of the Sagawehn describe it as a Mantis/Scorpion like mechanical structure with a ton of weapons.
Stock Features
The Sagawehn comes stock with 4 artillery launchers, 4 laser cannons, 12 Positron turrets, 2 minigun turrets, 60 light year warp drive, heavy shield+pentaxid tank, 2 320K storage bays and 2 320K ammo bays, full med bay, armor locker, fridge, a few storage boxes, 1st and 3rd person bridges, WiFi, and long range radar.
Upgrade options
The Sagawehn has a lot of potential upgrades and does have an information LCD inside the ship listing the upgrades and part symbols. Beyond it’s stock (core 9) configuration, you can also add 12 quantum/auxiliary cores, fusion reactor, 8 small, 8 medium, and 3 large shield parts, 8 launchers, and bring the 3×3 turret count up to a total of 45.
Offense and defense
The hull is built with carbon substrate with a bit of a xeno sub layer in the front and back of the central ship. Designed to stay light weight and be shield dependent. The ship has a front 1st person bridge as well as a 3rd person bridge located further back in the hull. When adding turrets, the rear wing area is where the heaviest hitting turrets are recommended to go while keeping cheaper turrets on the 2 front arms. (first to be targeted by AI)
Features Summary:
1. CV Core 9, Class 5, Unlock 25, Reforged Eden Only
2. Carbon substrate hull with some xeno backing blocks (Front and rear center only)
3. 2 320K cargo bays and 2 320K ammo bays
4. 1 advanced constructor, full medical bay
5. O2 and dispensers, armor locker
7. Locations to add 8x small, 8x medium, 3x large shield parts + Fusion Reactor
8. Locations to add 12 Quantum/Auxiliary cores
9. Landing pad, 1st and 3rd person bridges
10. Location to add an additional constructor/deconstructor.
11. Long Range Radar, advanced warp drive
I hope you enjoy!
Notes
This ship was designed to be a light weight high maneuverability combat CV with a lot of weapon and shield potential. Most all of the weapons and shield parts were removed to keep it in core 9 or 2.1 million RE CPU limits. It is recommended when upgrading to put cheaper turrets on the front and more expensive turrets on the back. Also this is a shield dependent ship meaning you should not engage targets while your shield is down.