Double Pod Count
What if instead of having bigger pods, you just had MOAR pods?
Reflect a copy of each Pod over the Line Of Play so they’re at least theoretically not right next to each other.
includes config options to skip certain schedules or encounters, and mutate certain encounters into different ones when cloning.
I’ve shipped default config that should handle most problematic extra encounters, but lemme know if I’ve missed something.
(technically, includes options to spawn up to 4x the number of pods, but what kind of madman would use that?)
