Playable Chosen

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Author: Gazgemauch

Last revision: 29 Jul, 2023 at 00:23 UTC (1)

File size: 250.98 MB

On Steam Workshop

Description:

This mod is an update/rework of the Playable Chosen mod by Coyotekins, most credit for this idea goes to them.

Requires a new campaign!

(in)compatibles:
– mods that change the following abilities: Kinetic Plating, Planewalker, Spectral Zombie, Spectral Army. will affect the playable chosen too.
– if using [WOTC] LW2 Secondary Weapons, change bEditAbilityTemplatesForBaseClasses to false in the XComLW2SecondariesWOTC config file of that mod, else it will break the Hunter’s pistol
– should work fine for LWOTC(?), but they wont be able to call evac themselves and need a human squadmate to call it

This mod adds 25 new proving ground projects

Regular versions: how they are meant to be recruited, with price-tags, build time, and research requirements

Build Chosen Assassin
Build Chosen Hunter
Build Chosen Warlock

Build Chosen Assassin M2 (requires M1 version, Plated Armor, Gauss Weapons, Stunlancer autopsy)
Build Chosen Hunter M2 (requires M1 version, Plated Armor, Gauss Weapons)
Build Chosen Warlock M2 (requires M1 version, Plated Armor, Gauss Weapons, Psionics)

Build Chosen Assassin M3 (requires M2 version, Powered Armor, Storm Gun, Archon Autopsy)
Build Chosen Hunter M3 (requires M2 version, Powered Armor, Plasma Sniper)
Build Chosen Warlock M3 (requires M2 version, Powered Armor, Heavy Plasma Weapon)

Build Chosen Assassin M4 (requires M3 version, Chosen Assassin Weapons)
Build Chosen Hunter M4 (requires M3 version, Chosen Hunter Weapons)
Build Chosen Warlock M4 (requires M3 version, Chosen Warlock Weapons)

Free Versions: for if you want to have them the second you start playing, or for testing

Use the Free Version Proving ground project and you’ll unlock a repeatable and free version of all the m1-m4 variants

They all feature iconic chosen abilities, and 2-3 rows of perks up until colonel rank

Their weapons are very strong and to justify this, their non-free techs have a very high price on supplies, you need to bribe the greed out of their humanity to recruit them anyway.

Bugs:
– Chosen may sometimes spawn in incorrect positions, this primarily happens if you bring multiple, but is just a visual glitch and fixes itself upon moving
– After the Chosen Warlock extracts knowledge there’ll be a short pause where him and his target stand awkwardly before the target blinks out of existence, sadly no easy way to fix this as chosen animations are exceptionally gimmicky to try and work with in unreal editor
– Summon abilities (Shogun, Prelate, Beastmaster) will summon the units inside each other if you summon multiple, they will still be able to move so just a visual bug
– The chosen hunter’s pistol overwatch will still cause him to fire his rifle instead

changes made from coyotekins/fireborn’s version:
– health has been reworked, giving them less to start, but more per rank level (configurable in characterstats and classdata ini)
– new abilities have been added, including planewalker, spectral zombie, spectral army, and kinetic plating
– M4 variants have been added, including cooler armor and higher stats
– Grenades have been added, however they have custom ones only meant for chosen use, do not give their grenades to other soldiers, and do not give the chosen any other grenades than their specific ones, or animations will be broken
– Hunter’s bleed bullets have been added, making him now even more overpowered
– Their icons have been changed, now using the Chosen target icon instead of the alien one
– Their health-bar has been changed, now sporting the purple health with the red icon next to it like actual chosen
– removed the item dropped by chosen to make the playable ones, instead giving them a steep cost of supplies but repeatable, and their respective chosen’s research required for the M4 variants
– the chosen can get randomly generated nicknames that match the original chosen
– the chosen have received custom class icons (with credit to EvilBob22)
– and more!

Small Notes:
– proving ground prices are not final, i am bad at balancing.
– planewalker will sometimes show the incorrect position of the chosen, this is not a mod-bug, this is a bug in the base-game existing on the actual chosen as well
– requires war of the chosen (duhhh)

Permissions:
– in short, ask before you port or use assets unless the assets were by other creators where i have no say in

Credits:

Coyotekins/Fireborn for making most of the base playable chosen, and giving me permission to use said assets in this continuation of the mod

HoneyTheYellowBear, the chosen’s mountain mist grenades, psios grenades, stun grenades, and bleeding rounds are all based off of their versions of it and then edited to work with chosen animations by me

User 190 for chosen voice edits (same as on Coyotekins/Fireborn their version)

EvilBob22 for custom class icons

Me for anything not listed in the credits

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Revisions:

Old revisions of this mod are available below. Click the link to download.